Re-organize all projects (#4166)
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@@ -1,5 +1,4 @@
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#nullable enable
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using Content.Server.Mobs;
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using Robust.Server.Player;
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using Robust.Shared.Network;
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using Robust.Shared.ViewVariables;
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@@ -23,7 +22,7 @@ namespace Content.Server.Players
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/// DO NOT DIRECTLY SET THIS UNLESS YOU KNOW WHAT YOU'RE DOING.
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/// </summary>
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[ViewVariables]
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public Mind? Mind { get; set; }
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public Mind.Mind? Mind { get; set; }
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/// <summary>
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/// If true, the player is an admin and they explicitly de-adminned mid-game,
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@@ -1,4 +1,4 @@
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using Content.Shared.Network.NetMessages;
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using Content.Shared.GameWindow;
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using Robust.Server.Player;
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namespace Content.Server.Players
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