Re-organize all projects (#4166)
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27
Content.Server/Traitor/TraitorRole.cs
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27
Content.Server/Traitor/TraitorRole.cs
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using Content.Server.Chat.Managers;
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using Content.Server.Roles;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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namespace Content.Server.Traitor
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{
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public class TraitorRole : Role
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{
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public TraitorRole(Mind.Mind mind) : base(mind)
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{
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}
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public override string Name => "Syndicate Agent";
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public override bool Antagonist => true;
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public void GreetTraitor(string[] codewords)
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{
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if (Mind.TryGetSession(out var session))
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{
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var chatMgr = IoCManager.Resolve<IChatManager>();
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chatMgr.DispatchServerMessage(session, Loc.GetString("Hello Agent!"));
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chatMgr.DispatchServerMessage(session, Loc.GetString("Your codewords are: {0}", string.Join(", ",codewords)));
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}
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}
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}
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}
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