Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

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@@ -1,5 +1,6 @@
using System.IO;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Reagent;
using NUnit.Framework;
using Robust.Shared.IoC;
using Robust.Shared.Maths;

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@@ -1,5 +1,6 @@
using System;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Reagent;
using NUnit.Framework;
namespace Content.Tests.Shared.Chemistry

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using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Solution;
using NUnit.Framework;
namespace Content.Tests.Shared.Chemistry

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@@ -1,8 +1,8 @@
using System;
using System.Linq;
using Content.Shared.GameObjects.Components.Inventory;
using Content.Shared.Inventory;
using NUnit.Framework;
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
using static Content.Shared.Inventory.EquipmentSlotDefines;
namespace Content.Tests.Shared
{

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@@ -1,5 +1,5 @@
using System.Collections.Generic;
using Content.Shared.Utility;
using Content.Shared.Rounding;
using NUnit.Framework;
namespace Content.Tests.Shared.Utility

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using System.IO;
using Content.Shared.Prototypes;
using Content.Shared.Utility;
using Content.Shared.Dataset;
using Content.Shared.Random.Helpers;
using NUnit.Framework;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;

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@@ -1,9 +1,10 @@
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components;
using Content.Shared.Wires;
using NUnit.Framework;
using Robust.UnitTesting;
using static Content.Shared.GameObjects.Components.SharedWiresComponent;
using static Content.Shared.Wires.SharedWiresComponent;
namespace Content.Tests.Shared
{