From ffbc4f355e6345138e6b9147ede9013737284137 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?V=C3=ADctor=20Aguilera=20Puerto?= Date: Sat, 10 Oct 2020 19:53:18 +0200 Subject: [PATCH] Fix firelocks not having disabled autoclose. --- Content.Server/GameObjects/Components/Atmos/FirelockComponent.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Content.Server/GameObjects/Components/Atmos/FirelockComponent.cs b/Content.Server/GameObjects/Components/Atmos/FirelockComponent.cs index 648e28551b..fa560075c2 100644 --- a/Content.Server/GameObjects/Components/Atmos/FirelockComponent.cs +++ b/Content.Server/GameObjects/Components/Atmos/FirelockComponent.cs @@ -44,6 +44,7 @@ namespace Content.Server.GameObjects.Components.Atmos collidableComponent.Hard = false; } + AutoClose = false; Safety = false; if (Occludes && Owner.TryGetComponent(out OccluderComponent occluder))