Jabak
381d904d4b
почти важно ( #135 )
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* Add data field for id card microwave behaviour (#28087 )
* Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype (#28049 )
Move replacement chance to ReplacementAccentPrototype
* Resolves Bible summon message being sent to all users (#28104 )
* Changed PopupEntity overload used to ensure message is only sent to user
* Updated uid for PopupEntity call
* Updating _popupSystem.PopupEntity call in AttemptSummon
* Random book story generator refactor (#28082 )
* Randomized book overhaul
* Fix prototype names
* Improved setting paper content
* Praise Ratvar
* Fix activatable UI popup message spam (#28123 )
Fixed activatable UI popup message spam
* Modify battery assert to avoid floating point errors (#28007 )
* Update component query benchmarks (#27967 )
* Add more component query benchmarks.
* Rename benchmark
* Use non-generic `TryComp()` for metadata & transform (#28133 )
* sleeper agent appear later into the round and only once (#28160 )
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Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com >
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
Co-authored-by: double_b <40827162+benjamin-burges@users.noreply.github.com >
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com >
2024-10-04 11:27:12 +03:00
Pieter-Jan Briers
e00f74505c
Use new ComponentPauseGenerator ( #25183 )
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Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
metalgearsloth
1f3a29c092
Entitylookup method renames ( #23519 )
2024-01-14 19:10:38 +11:00
metalgearsloth
f84cd9c48a
Pathfinding stuff ( #23516 )
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Won't fix any crashes
2024-01-04 05:33:56 -07:00
Kara
340c1782df
Broadcast MoveEvent -> C# event ( #22689 )
2023-12-19 12:23:25 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
metalgearsloth
edbfef22d6
Climbing refactor ( #20516 )
2023-10-10 16:41:11 -07:00
metalgearsloth
7e4f755d7f
Suppress pathfinding debug assert ( #20101 )
2023-09-15 23:34:01 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
metalgearsloth
7dbd8f8b7a
Add TryGetNpc ( #19553 )
2023-08-26 13:45:29 +10:00
metalgearsloth
5d3503222c
Cleanup some lookup stuff ( #18738 )
2023-08-06 15:11:43 +10:00
metalgearsloth
cc5d83fe21
Pathfinder parallel change ( #18736 )
2023-08-06 14:41:57 +10:00
metalgearsloth
d3aece12cb
Lookup changes ( #18416 )
2023-08-06 12:44:05 +10:00
metalgearsloth
e97e7f8137
Revert "Add pathfinding for dynamic bodies" ( #18397 )
2023-07-28 19:58:31 +10:00
Vordenburg
49f3f07e30
Add pathfinding support for NPCs climbing tables ( #17415 )
2023-07-28 16:37:29 +10:00
Vordenburg
494b9e5b93
Add pathfinding for dynamic bodies ( #17416 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-07-28 16:28:00 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
23b6d87a79
Hotfix NPC pathfinding ( #17360 )
2023-06-16 01:01:26 +10:00
Vordenburg
620678df98
Flip curTime and NextUpdate in UpdateGrid ( #17306 )
2023-06-14 10:37:51 +10:00
metalgearsloth
3840255ebb
Fix thindow pathing ( #15349 )
2023-04-12 23:50:07 +10:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
metalgearsloth
243fd73db4
Update tilechangedevent to ref structs ( #13383 )
2023-01-09 13:45:21 +11:00
metalgearsloth
95011a4a97
Force pathfinding graph for empty chunks ( #12856 )
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* Force pathfinding graph for empty chunks
* im merging
2022-12-19 21:59:33 -06:00
metalgearsloth
6fa9104ad7
Update content for pause event changes ( #12970 )
2022-12-14 11:55:51 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
metalgearsloth
f8a8b41976
Fix rat pathfinding ( #12951 )
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Fixes https://github.com/space-wizards/space-station-14/issues/12950
2022-12-10 20:31:02 +11:00
metalgearsloth
540a3d9028
Increase NPC chase persistence ( #12850 )
2022-12-06 15:34:23 -08:00
metalgearsloth
5a6f30fb74
Fix another pathfinding invalid node slipping ( #12739 )
2022-11-24 18:28:17 +11:00
metalgearsloth
fee44d13b2
Re-implement parallel for pathfinding crumbs ( #12355 )
2022-11-22 13:36:34 +11:00
metalgearsloth
6c76061887
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Leon Friedrich
86ef8c5473
Make PathfindingSystem take a nap during large explosions ( #12309 )
2022-11-04 12:24:41 +11:00
metalgearsloth
c0abea8047
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
metalgearsloth
508b810137
Bandaid pathpoly neighbors for now ( #12337 )
2022-11-01 23:39:58 +11:00
Leon Friedrich
0b8622e9e7
Misc content xform changes ( #12166 )
2022-10-24 00:19:51 -07:00
metalgearsloth
4a3df4f85a
Maybe fix pathfinding nullref ( #12085 )
2022-10-22 15:29:01 -07:00
metalgearsloth
f456ad911e
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00