Remuchi
d2d501dbc0
Merge remote-tracking branch 'upstream/master' into upstream
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# Conflicts:
# Content.Client/Access/AccessOverlay.cs
# Content.Client/Access/UI/IdCardConsoleBoundUserInterface.cs
# Content.Client/Access/UI/IdCardConsoleWindow.xaml
# Content.Client/Access/UI/IdCardConsoleWindow.xaml.cs
# Content.Client/Chemistry/UI/InjectorStatusControl.cs
# Content.Client/StatusIcon/StatusIconOverlay.cs
# Content.Client/Stylesheets/StyleNano.cs
# Content.Client/UserInterface/Systems/Chat/ChatUIController.cs
# Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml
# Content.Server/Access/Systems/IdCardConsoleSystem.cs
# Content.Server/Administration/Commands/AGhost.cs
# Content.Server/Chemistry/EntitySystems/ReagentDispenserSystem.cs
# Content.Server/Connection/ConnectionManager.cs
# Content.Server/DeviceLinking/Systems/SignalTimerSystem.cs
# Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
# Content.Server/GameTicking/GameTicker.RoundFlow.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs
# Content.Server/Resist/EscapeInventorySystem.cs
# Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
# Content.Shared/Access/Components/IdCardConsoleComponent.cs
# Content.Shared/Anomaly/SharedAnomalySystem.cs
# Content.Shared/Bed/Sleep/SharedSleepingSystem.cs
# Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/RCD/Systems/RCDSystem.cs
# Content.Shared/Roles/JobPrototype.cs
# Content.Shared/StatusIcon/StatusIconPrototype.cs
# Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
# Resources/Audio/Machines/attributions.yml
# Resources/Locale/en-US/rcd/components/rcd-component.ftl
# Resources/Maps/reach.yml
# Resources/Prototypes/Catalog/Cargo/cargo_vending.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/Fills/Lockers/security.yml
# Resources/Prototypes/Catalog/ReagentDispensers/beverage.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/boozeomat.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/cola.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/lawdrobe.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/pwrgame.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/shamblersjuice.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/soda.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/spaceup.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/starkist.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml
# Resources/Prototypes/DeviceLinking/sink_ports.yml
# Resources/Prototypes/Entities/Clothing/Back/duffel.yml
# Resources/Prototypes/Entities/Clothing/Belt/base_clothingbelt.yml
# Resources/Prototypes/Entities/Clothing/Neck/misc.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml
# Resources/Prototypes/Entities/Mobs/Customization/Markings/gauze.yml
# Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml
# Resources/Prototypes/Entities/Objects/Magic/books.yml
# Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml
# Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml
# Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
# Resources/Prototypes/Entities/Objects/Misc/tiles.yml
# Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml
# Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml
# Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml
# Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml
# Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml
# Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml
# Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml
# Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml
# Resources/Prototypes/Entities/Structures/Walls/grille.yml
# Resources/Prototypes/Recipes/Construction/Graphs/structures/shutter.yml
# Resources/Prototypes/Recipes/Crafting/Graphs/improvised/flowercrown.yml
# Resources/Prototypes/Recipes/Crafting/improvised.yml
# Resources/Prototypes/Roles/Jobs/Security/detective.yml
# Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
# Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
# Resources/Prototypes/Roles/Jobs/Security/warden.yml
# Resources/Prototypes/StatusEffects/health.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/Prototypes/lobbyscreens.yml
# Resources/Textures/Clothing/OuterClothing/Hardsuits/ERTSuits/ertchaplain.rsi/equipped-OUTERCLOTHING-body-slim.png
# Resources/Textures/Decals/bricktile.rsi/white_box.png
# Resources/Textures/Objects/Misc/books.rsi/meta.json
# Resources/migration.yml
2024-04-13 11:29:33 +07:00
Pieter-Jan Briers
d879665b52
Add new "grant_connect_bypass" admin command ( #26771 )
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This command allows you to grant a player temporary privilege to join regardless of player cap, whitelist, etc. It does not bypass bans.
The API for this is IConnectionManager.AddTemporaryConnectBypass().
I shuffled around the logic inside ConnectionManager. Bans are now checked before panic bunker.
2024-04-09 17:25:21 +02:00
Simon
87a56b25c3
Make aghost command work on other players using optional argument ( #26546 )
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* Translations
* Make aghost command work on other players using optional argument
* Reviews
2024-03-31 13:05:44 +11:00
Remuchi
5aff149c43
Revert "Add stealthmins ( #26263 )"
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This reverts commit dca0c6694b .
# Conflicts:
# Content.Server/Administration/Commands/AdminWhoCommand.cs
# Content.Server/Administration/Managers/AdminManager.cs
# Content.Server/Chat/Managers/IChatManager.cs
2024-03-30 10:41:05 +07:00
nikthechampiongr
dca0c6694b
Add stealthmins ( #26263 )
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* Add stealthmin command.
* Update Content.Server/Administration/Commands/AdminWhoCommand.cs
As suggested by CE.
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Add admin notifications for admins toggling stealthmin.
* Localize stealthmin command
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2024-03-24 10:39:53 -05:00
LankLTE
44abe3e54d
Follow command and ahelp menu follow ( #24142 )
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* Command & ahelp rename
* Reviews
* remove tpto
2024-01-16 17:26:14 -08:00
LankLTE
94628d6ab1
Relay custom votes to a webhook ( #18561 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-12-14 20:03:32 -08:00
DrSmugleaf
db4ad40430
Add panic bunker UI and automatic panic bunker ( #20954 )
2023-10-13 11:56:12 -07:00
Leon Friedrich
88b3417c3d
Fix setmind command ( #18799 )
2023-08-07 17:18:39 +10:00
Chief-Engineer
f0279e9a65
fix polymorph command help text ( #16713 )
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* fix polymorph command help text
* fix addpolymorphaction help text
2023-05-22 17:49:55 -07:00
Leon Friedrich
be0d22ad5e
Move upload commands to engine ( #16582 )
2023-05-20 11:53:09 +10:00
Zoldorf
c851a9af23
Adds uploadfolder command ( #15102 )
2023-04-05 17:37:05 -06:00
Chief-Engineer
b482463c91
Add prevent suicide to minds and add tag control commands ( #13307 )
2023-02-17 01:36:10 +01:00
Morb
f0429edbb1
Add panic bunker toggle to admin menu ( #13450 )
2023-01-20 07:25:35 -08:00
Chief-Engineer
2499b4e2bd
Add osay command ( #13057 )
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* add osay command
* replace obsolete method
* inherit LocalizedCommands instead of IConsoleCommand
* streamline
* make OSay class public to match other commands
* re-scope namespace to file
2022-12-19 22:14:43 -06:00
Leon Friedrich
4100516bde
Add uplink command completions ( #9742 )
2022-07-14 18:14:37 -07:00
KIBORG04
58da937259
Displaying of player characters in the round end statistics ( #9006 )
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* All in one
* using fix
* Update GameTicker.RoundFlow.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2022-06-23 19:32:06 +10:00
Kara
d8d9bcae20
Fix some indefinite article loc issues ( #8064 )
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Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:58 +10:00
EmoGarbage404
2697bbf8c7
Polymorphs and Transformation ( #8185 )
2022-05-18 14:05:22 +10:00
Pieter-Jan Briers
ddb4c00816
Console completions (content side) ( #8211 )
2022-05-18 12:36:21 +10:00
metalgearsloth
983b004607
Make playglobalsound much quiter ( #7910 )
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* Make playglobalsound default much quieter
Also adds volume override.
* tweak
* reviews by the cutest gradient girl
2022-05-03 19:32:32 +10:00
Vera Aguilera Puerto
b115eb0d93
Adds PlayGlobalSound command. ( #7249 )
2022-03-25 13:08:32 +01:00
Moony
12b682ee4d
Tile variants content ( #6956 )
2022-03-09 20:59:44 +01:00
Morbo
62221d7b92
Add LOOC and change OOC color ( #5841 )
2022-01-12 00:29:55 +11:00
Vera Aguilera Puerto
a51b102949
Add setooc command for +SERVER admins. ( #5818 )
2021-12-19 23:25:16 +01:00
moonheart08
9250bd62cb
Admin shuttle call button ( #4859 )
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* shuttle call ui
* shuttle call ui
* Localize shuttle commands better.
* localization fix
2021-10-13 10:15:28 -07:00
Galactic Chimp
392b820796
Removed old Loc.GetString() use instances ( #4155 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2021-06-21 02:13:54 +02:00