Aviu00
f9224ea2f5
Фиксы в основном ( #495 )
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* - fix: No concealed rune interaction.
* - fix: Wizard rule min players.
* - add: Holosign stuff.
* - add: Don't despawn dragon.
* - tweak: Implants.
* - fix: Hijack.
* - remove: Hardsuit objective.
* - fix: Holosigns.
* - fix: Fix chair rotation.
* - fix: No shooting while delayed.
* - fix: Changeling felinid polymorph.
* - fix: Fix stuck in container in container.
* - fix: Fix flash in containers.
* - fix: Whistle chameleon.
* - fix: Loc.
* - fix: No shooting in body bags.
* - fix: Error.
* - fix: Ling felinid fix attempt 2.
2024-07-25 16:32:56 +03:00
Rainfey
4e6c59cfe5
Refactor antag rule code ( #23445 )
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* Initial Pass, Rev, Thief
* Zombie initial pass
* Rebase, Traitor
* Nukeops, More overloads
* Revert RevolutionaryRuleComponent
* Use TryRoundStartAttempt, Rewrite nukie spawning
* Comments, Add task scheduler to GameRuleSystem
* Zombie initial testing done
* Sort methods, rework GameRuleTask
* Add CCVar, Initial testing continues
* Might as well get rid of the obsolete logging
* Oops, i dont know how to log apparently
* Suggested formatting fixes
* Suggested changes
* Fix merge issues
* Minor optimisation
* Allowed thief to choose other antags
* Review changes
* Spawn items on floor first, then inserting
* minor tweaks
* Shift as much as possible to ProtoId<>
* Remove unneeded
* Add exclusive antag attribute
* Fix merge issues
* Minor formatting fix
* Convert to struct
* Cleanup
* Review cleanup (need to test a lot)
* Some fixes, (mostly) tested
* oop
* Pass tests (for real)
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Co-authored-by: Rainfall <rainfey0+git@gmail.com >
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-02-29 17:25:10 +11:00
Tom Leys
bc097c7b4d
Teleport noobs off Arrivals shuttle to spawn ( #17189 )
2023-08-22 20:46:50 +10:00
Nemanja
27231420bc
Allow gamemodes to specify custom map pools ( #18429 )
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* Allow game presets to require certain maps
* make preset maps ignore the game map pool
* make it use a map pool prototype
* Typo
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Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-01 16:11:50 -05:00
metalgearsloth
f3a06a0696
Add arrivals ( #14755 )
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* Arrivals
* More arrivals and shitty uhh preload
* cvar
* a
* clockin + maps
* shitter prevention
* Placement
* a
* cvar for tests and dev
* weh
2023-03-22 04:29:55 -05:00
Chief-Engineer
d0724c0adf
Add first join message ( #13583 )
2023-01-20 05:57:29 -08:00
theashtronaut
728c395bda
Add lobby ready count to game ticker info during pregame ( #12157 )
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* add lobby ready count to game ticker info
* Update Resources/Locale/en-US/game-ticking/game-ticker.ftl
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
* simplify get info loc
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
2022-11-08 14:02:07 -06:00
Mervill
40b556d206
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Closes https://github.com/space-wizards/space-station-14/issues/7192
Closes https://github.com/space-wizards/space-station-14/issues/6537
Closes https://github.com/space-wizards/space-station-14/issues/9579
2022-11-08 13:18:21 +11:00
Myctai
df2e43abfc
Clarify on ways to get help from other players ( #9627 )
2022-07-11 23:13:23 -07:00
Pieter-Jan Briers
5f9f319d5a
Fix server update restarts when server paused. ( #8509 )
2022-05-30 01:09:50 -07:00
ZeroDayDaemon
fc3ce84b2b
Update game-ticker to no longer reference pressing f1 to read the rules ( #8054 )
2022-05-09 14:38:42 -07:00
ShadowCommander
a57e0ca199
Add round id to lobby and round end summary ( #7547 )
2022-04-14 13:40:26 -05:00
Radosvik
cef0c67511
Add current player count to lobby ( #7402 )
2022-04-04 15:39:42 +10:00
pointer-to-null
77b2d9354c
Display the name of the map in the lobby. ( #5849 )
2021-12-21 18:18:08 +01:00
Moony
ef89af1a0c
Fix the job overflow crash ( #5560 )
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* Fix the overflow crash
* localization fail
2021-11-26 15:51:00 -07:00
moonheart08
159edb2ee4
change up the join message to explicitly mention the rules. ( #5373 )
2021-11-16 17:06:07 -07:00
Galactic Chimp
392b820796
Removed old Loc.GetString() use instances ( #4155 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2021-06-21 02:13:54 +02:00