26 Commits

Author SHA1 Message Date
BIGZi0348
1c8f44794f Парсек 2025-03-16 13:46:59 +03:00
Valtos
c67dcd6b5a anime (#653) 2024-08-21 16:51:06 +03:00
ThereDrD
c28a330372 rename white dream to giedi prime (#635) 2024-08-19 03:27:31 +03:00
Remuchi
0b2238b57a Merge remote-tracking branch 'upstream/master' into upstream
# Conflicts:
#	Content.Client/Clothing/ClientClothingSystem.cs
#	Content.Client/Options/UI/Tabs/KeyRebindTab.xaml.cs
#	Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
#	Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml
#	Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
#	Content.Server/Administration/Commands/AdminWhoCommand.cs
#	Content.Server/Bed/Sleep/SleepingSystem.cs
#	Content.Server/Body/Components/BloodstreamComponent.cs
#	Content.Server/Body/Components/RespiratorComponent.cs
#	Content.Server/Body/Systems/InternalsSystem.cs
#	Content.Server/Body/Systems/RespiratorSystem.cs
#	Content.Server/Chat/Managers/IChatManager.cs
#	Content.Server/Chemistry/EntitySystems/ReagentDispenserSystem.cs
#	Content.Server/DeviceNetwork/Systems/DeviceNetworkSystem.cs
#	Content.Server/Electrocution/ElectrocutionSystem.cs
#	Content.Server/Holosign/HolosignProjectorComponent.cs
#	Content.Server/Holosign/HolosignSystem.cs
#	Content.Server/Remotes/DoorRemoteSystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Server/Shuttles/Systems/ShuttleConsoleSystem.cs
#	Content.Server/Store/Systems/StoreSystem.Ui.cs
#	Content.Server/VendingMachines/VendingMachineSystem.cs
#	Content.Server/VoiceMask/VoiceMaskSystem.Equip.cs
#	Content.Server/VoiceMask/VoiceMaskSystem.cs
#	Content.Server/VoiceMask/VoiceMaskerComponent.cs
#	Content.Server/Zombies/ZombieSystem.cs
#	Content.Shared/Bed/Sleep/SleepEmitSoundComponent.cs
#	Content.Shared/Cuffs/SharedCuffableSystem.cs
#	Content.Shared/VoiceMask/SharedVoiceMaskSystem.cs
#	Resources/Locale/en-US/escape-menu/ui/options-menu.ftl
#	Resources/Maps/bagel.yml
#	Resources/Maps/box.yml
#	Resources/Maps/centcomm.yml
#	Resources/Maps/cluster.yml
#	Resources/Maps/europa.yml
#	Resources/Maps/marathon.yml
#	Resources/Maps/meta.yml
#	Resources/Maps/omega.yml
#	Resources/Maps/origin.yml
#	Resources/Maps/packed.yml
#	Resources/Maps/reach.yml
#	Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/medidrobe.yml
#	Resources/Prototypes/Entities/Clothing/Hands/colored.yml
#	Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml
#	Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml
#	Resources/Prototypes/Entities/Objects/Misc/land_mine.yml
#	Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml
#	Resources/Prototypes/Entities/Structures/Decoration/curtains.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml
#	Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml
#	Resources/Prototypes/Entities/Structures/Holographic/projections.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/Maps/marathon.yml
#	Resources/Prototypes/Maps/packed.yml
#	Resources/Prototypes/Recipes/Lathes/security.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/atmospheric_technician.yml
#	Resources/Prototypes/Roles/Jobs/Security/detective.yml
#	Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
#	Resources/Prototypes/Roles/Jobs/Security/warden.yml
#	Resources/Textures/Clothing/OuterClothing/Armor/lingarmor.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/icon-open.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/icon-open.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/icon-open.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/open-equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_sci.rsi/equipped-OUTERCLOTHING-body-slim.png
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_sci.rsi/open-equipped-OUTERCLOTHING-body-slim.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndiecommander.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Misc/nunrobe.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Misc/plaguedoctorsuit.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/atmos_firesuit.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coat.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatatmos.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatbar.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcargo.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatce.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcentcom.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatchem.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatclown.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcmo.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatengi.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatgen.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coathop.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coathos.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coathydro.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatjani.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmed.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmime.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatminer.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatnomi.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatparamed.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatqm.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrd.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrobo.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsci.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsec.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatviro.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Boots/combatboots.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Specific/bling.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/atmosf.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/centcomformaldress.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hosformaldress.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/operative_s.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/atmos.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcomformal.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hosformal.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/journalist.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/operative.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/psychologist.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/reporter.rsi/meta.json
#	Resources/Textures/Interface/Alerts/essence_counter.rsi/essence0.png
#	Resources/Textures/Interface/Alerts/essence_counter.rsi/essence16.png
#	Resources/Textures/Objects/Storage/boxes.rsi/meta.json
#	Resources/Textures/Structures/Doors/Airlocks/Glass/atmospherics.rsi/meta.json
#	Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/meta.json
#	Resources/Textures/Structures/Doors/Airlocks/highsec/highsec.rsi/meta.json
2024-03-30 10:36:17 +07:00
Pieter-Jan Briers
89db4409a4 Remove CRLF, enforce with workflow (#26401)
* Check for CRLF in actions workflow

Make emisse weep

* Copy paste bottom text

* I would like to thank StackOverflow for this spite PR.

* Mention file name in message because the workflow tab doesn't display it.

* dos2unix everything
2024-03-24 22:06:17 +01:00
Puro
2535c60242 [Sprite] Sprite PR (#84)
* [Sprite] Спрайты от Glasio

по всем вопросам к качеству спрайтов - dosharus, я просто посредник. Valtos в курсе, и одобрил.

* лёгкий скаф утиля
2024-02-18 08:28:07 +00:00
Viktor
dc20eff208 Merge pull request #617 from frosty-dev/inspector
Inspector
2024-01-26 10:06:38 +03:00
Viktor
e85b3e6113 Hop rig (#578)
* added hop's rig, hop rig storage unit + locales

* hop's cloak resprite by Gargarien

* final tweaks
2024-01-25 17:13:17 +03:00
DocNight
c63ae390b0 Remake cap cloak (#180) 2024-01-19 12:07:31 +03:00
HitPanda
10609a2506 [Feat] Airlocks lights + texture replace + some translate fixes (#97)
* Airlocks lights

* bookshelf fix

* killsign translate

* some jobs names changes

* outerclothing

* clothing all

* tiles

* decals

* bubbles

* uranium glass

* SMES fix

* generators resprite

* redundant delete

* RSI validator fix
# Conflicts:
#	Content.Client/Doors/AirlockSystem.cs
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/equipped-BACKPACK.png
#	Resources/Textures/Clothing/Hands/Gloves/captain.rsi/equipped-HAND.png
#	Resources/Textures/Clothing/Hands/Gloves/captain.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/captain.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/captain.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/icon.png
#	Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/icon.png
#	Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Armor/armor_reflec.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/bulletproof.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/icon.png
#	Resources/Textures/Clothing/Shoes/Boots/magboots-advanced.rsi/equipped-FEET.png
#	Resources/Textures/Clothing/Shoes/Boots/magboots-syndicate.rsi/on-equipped-FEET.png
#	Resources/Textures/Clothing/Shoes/Boots/magboots.rsi/equipped-FEET.png
#	Resources/Textures/Clothing/Shoes/Boots/magboots.rsi/on-equipped-FEET.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/icon.png
#	Resources/Textures/Effects/creampie.rsi/meta.json
#	Resources/Textures/Effects/speech.rsi/alien0.png
#	Resources/Textures/Effects/speech.rsi/alien1.png
#	Resources/Textures/Effects/speech.rsi/alien2.png
#	Resources/Textures/Effects/speech.rsi/alienroyal0.png
#	Resources/Textures/Effects/speech.rsi/alienroyal1.png
#	Resources/Textures/Effects/speech.rsi/alienroyal2.png
#	Resources/Textures/Effects/speech.rsi/blob0.png
#	Resources/Textures/Effects/speech.rsi/blob1.png
#	Resources/Textures/Effects/speech.rsi/blob2.png
#	Resources/Textures/Effects/speech.rsi/clock0.png
#	Resources/Textures/Effects/speech.rsi/clock1.png
#	Resources/Textures/Effects/speech.rsi/clock2.png
#	Resources/Textures/Effects/speech.rsi/default0.png
#	Resources/Textures/Effects/speech.rsi/default1.png
#	Resources/Textures/Effects/speech.rsi/default2.png
#	Resources/Textures/Effects/speech.rsi/guardian0.png
#	Resources/Textures/Effects/speech.rsi/guardian1.png
#	Resources/Textures/Effects/speech.rsi/guardian2.png
#	Resources/Textures/Effects/speech.rsi/holo0.png
#	Resources/Textures/Effects/speech.rsi/holo1.png
#	Resources/Textures/Effects/speech.rsi/holo2.png
#	Resources/Textures/Effects/speech.rsi/lawyer0.png
#	Resources/Textures/Effects/speech.rsi/lawyer1.png
#	Resources/Textures/Effects/speech.rsi/lawyer2.png
#	Resources/Textures/Effects/speech.rsi/machine0.png
#	Resources/Textures/Effects/speech.rsi/machine1.png
#	Resources/Textures/Effects/speech.rsi/machine2.png
#	Resources/Textures/Effects/speech.rsi/meta.json
#	Resources/Textures/Effects/speech.rsi/moth0.png
#	Resources/Textures/Effects/speech.rsi/moth1.png
#	Resources/Textures/Effects/speech.rsi/moth2.png
#	Resources/Textures/Effects/speech.rsi/robot0.png
#	Resources/Textures/Effects/speech.rsi/robot1.png
#	Resources/Textures/Effects/speech.rsi/robot2.png
#	Resources/Textures/Effects/speech.rsi/slime0.png
#	Resources/Textures/Effects/speech.rsi/slime1.png
#	Resources/Textures/Effects/speech.rsi/slime2.png
#	Resources/Textures/Effects/speech.rsi/swarmer0.png
#	Resources/Textures/Effects/speech.rsi/swarmer1.png
#	Resources/Textures/Effects/speech.rsi/swarmer2.png
#	Resources/Textures/Effects/speech.rsi/syndibot0.png
#	Resources/Textures/Effects/speech.rsi/syndibot1.png
#	Resources/Textures/Effects/speech.rsi/syndibot2.png
#	Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_active.png
#	Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_deactive.png
#	Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_off.png
#	Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_on.png
#	Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/meta.json
#	Resources/Textures/Tiles/white_diagonal_mini.png
2024-01-17 18:48:28 +07:00
Aexxie
f724291c2a Adds the central commanders cloak. (#23666)
* Adds the central commanders cloak.

* Adds it to CentDrobe, and also matches it to other naming schemes

* oops fucked up a capital letter. fixed
2024-01-07 00:12:12 -07:00
TherapyGoth
c94189d78b Added more pride cloaks and made them craftable at the uniform printer (#21077)
* added more pride capes

* made the capes craftable

* fixed sprite names and coding errors

* renamed capes to cloaks to be in line with other cloaks

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 17:15:06 +11:00
Alekshhh
de54934430 HOS Clothing Tweak (#23174)
* hos

* tweak
2023-12-29 10:09:22 -05:00
Emisse
f05262b6ad resprite every captain item (#22739)
* captain giga resprite

* fixe a bit

* kill

* swag destroyed

* Revert "swag destroyed"

This reverts commit 30c8aafdf6ccc1ac290268f7645e040b709811b3.
2023-12-19 15:36:36 -05:00
Ed
c99e265435 Thief stuff: Gloves, Spy Crew Monitor, Invisible Crate, Toy (#21551)
* add some stuff

* finish pack

* Update encryption_keys.yml

* revert secret channels

* revert spy key

* add spy crew monitor

* add invisible crate

* add void cloak
2023-11-12 16:41:45 -07:00
Skarletto
12cb42349e cap drip refactor (#18276)
* swap out captain hardhat

* updated navy cap cloak

* change default cap suit/skirt along with monkey alts

* fixes capcap shading

* cap hardhat

* slight sheath edit

* capcap now able to be worn by hamlet

* capcap ACTUALLY able to be worn by hamlet now

* mantle edit

* winter coat

* formalcloak

* small json edit

* me when the when me the when me when the

* carapace

* gloves

* goof'd

* gloves are darkerrrrr
2023-07-28 18:09:19 -06:00
Puro
7f481f4b73 [Sprite] In hand sprites for cloaks (#15484) 2023-04-17 16:21:49 -06:00
brainfood1183
8e817e2b97 pirate content (#11799)
* pirate content

* pirate content

* merge

* merge

* update launchers

* trying to fix launcher error

* merge

* merge

* merge

* fix for launchers

* update to held cannon sprite

* attempt to fix issue

* first updates in long time

* changes mostly to sprites

* more sprite fixes

* more sprite changes

* json fixes

* small update

* new pirate crate

* update

* updae json

* fix eva

* update accent

* fix accentcomp

* improved pirate chest

* accent localized

* station to docks

* modified the pirate ship

* changed pda spawns for firstmate nad piratecaptain to passenger pdas

* fixes

* pirate accent

* removed  spacing in shotgun.yml

* redo accent

* fix

* removed no spawn from helmet hardsuit

* suffix capitalization

* tweaks

* a

* jusdt fixing up the hi and yes which are both replacement and not replacement and replaced.

* pirate accent fixes

* desc fix

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-04-09 22:47:40 -07:00
Puro
3e7ff70d31 [Clothing] Moth cloak and mask (#14851)
* Moth cloak

* Update meta.json

* Update meta.json

* fixed moth mask

yes.

* Moth mask now hides hair

yes.

* now the moth's cloak will spawn on the map

yes
2023-03-26 13:11:43 -06:00
nmajask
ed97cb7569 Ports goliath cloaks from TG (#13283) 2023-01-12 14:46:47 +11:00
Kara
ae71b15a7d Vampire cloak (#10073) 2022-07-27 01:15:47 -07:00
Emisse
8f583cda11 Formal Clothing, Cloaks, Atmos, and Hardsuit Stat Revision (#7166)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-19 18:19:44 +11:00
Pancake
6b1eae6574 Add NanoTrasen clothing. (#6682) 2022-02-16 12:07:14 -06:00
Swept
a57db85208 Swept commits JSON genocide. (#2991)
* Clothing Folder Complete

* All Textures 1st Pass

* All Textures 2nd Pass

* All Textures 3rd Pass PLUS Manual Tweaking

* 5th Pass MORE MANUAL

* Fixes flares

* 4th Pass (I skipped over)

* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
Swept
f46a6a8d81 Copyright Pass/Pruning | Part 1 - Clothing (#2539)
* Backpacks/Belts

* Cleans up Headsets

* Glasses and Gloves (Remind me to make an alpha for those stupid gloves)

* This commit has taken too many of my damn tears please appreciate it

* Holy SHIT that was an ordeal

* NECK and MASKS

* Jumpsuits/skirts

* Goodbye old color.rsi

* Outerclothing

* More Outerclothing

* It builds now

* More ID organization :)

* Gloves up to scratch

* My piss burns

* GLasses

* Added some more glasses

* Mission control we are ready for review

* Hotfix

* Cleanup

* Fix not commenting out whole line in contents

* duffelbag => duffel bag

* Update Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fixed Breath Mask

* Scrubs

* New line

* Fixed Build

* Ok

* Update engivend.yml

* Fix meson glasses prototype in boxes

* Fix prototype name for sec glasses in boxes

* Fix InventoryHelpersTest janitor jumpsuit prototype

* Fix outdated stationstation prototypes

* Fix vending machines having invalid starting inventories

* Fix chapel vending machine

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-22 15:17:14 +11:00
AJCM-git
ae41d03ec6 Re-organizing the Resources folder. Part 1. (#1234)
* First commit

* Lockers

* Lockers electric boogaloo

* Crates and Lockers

* Almost finishing the Textures folder

* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects

* dont know what happened here

* Commit before merge

* re-organizing

* Lockers broken

* Commit before merge

* Submodule

* renaming

* Fixing most issues

* forgot these ones

* Updating submodule

* typo

* Fixing some paths

* fixing some paths

* updating submodule

* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00