Puro
2535c60242
[Sprite] Sprite PR ( #84 )
...
* [Sprite] Спрайты от Glasio
по всем вопросам к качеству спрайтов - dosharus, я просто посредник. Valtos в курсе, и одобрил.
* лёгкий скаф утиля
2024-02-18 08:28:07 +00:00
Flareguy
1ecc3a0b47
Sec & greysec jumpskirt fix ( #25269 )
...
* "resprites" sec & greysec jumpskirts
* adjustments
2024-02-15 15:53:32 -05:00
brainfood1183
e1805e04d4
Add French accent beret ( #21430 )
2024-02-14 16:52:24 -08:00
icekot8
6c5260a268
The medical beret is real ( #25176 )
...
* 1
* 2
* button is real.
2024-02-13 16:37:23 -05:00
themias
f7a3ea6dcf
Flipped caps real ( #24961 )
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* Flipped caps real
* oops
* whoops
* flip not fold
* fix formatting
* cargosoft formatting
2024-02-10 00:44:19 -08:00
Ubaser
b07e8abedb
EMT Belt Part 2 ( #24289 )
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* add
* fix
* aaaa
2024-02-10 00:42:55 -08:00
Hanz
400036b962
QM drip DLC ( #24477 )
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* New Drip for the QM
QM beret and QM formal uniform
* Asd
Asd
* Adds the new clothing to the uniform printer
what it says on the tin
* I always forget to update the copyright RAAAAAH
yup
2024-02-10 00:41:54 -08:00
Adrian16199
007adfc8a6
Straw hat. ( #24997 )
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* Straw hat.
A craftable, flammable straw hat.
Thats it.
* seems to made it go in flames!
2024-02-08 18:17:00 -05:00
Aviu00
22db173b81
Merge branch 'final-version' into upupup
2024-02-05 10:24:33 +03:00
themias
b503fe5864
Add face bandanas ( #24597 )
...
* add face bandanas
* oops
* make face bandanas butcherable, also one bite
* oops
* Add mouth IdentityBlocker to bandanas
* refactor to use foldablecomponent
* remove some leftover bits
* remove HamsterWearable until face sprite updated
* oops
* review changes
* remove a few unneeded bits
2024-02-04 11:52:44 +11:00
Rondalph Diggs
c989340c52
Minor bizzaresoft_flipped visual issues. ( #24498 )
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Fix gamebreaking bizzaresoft_flipped issue.
* Icon now shows same detail, just from different perspective.
* Cap now displays correct perspective when equipped.
* Cap now displays correct perspective in hand.
* Cap now appears in the same hand it's held in.
2024-02-02 00:05:13 +11:00
rhailrake
aa8e31fa7e
- add: Changeling antagonist ( #2 )
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* Changeling WIP
* UI
* Pointers fix
* Moved out abilities
* Regenerate ability
* Fixed Regenerate ability
Prevent ghosting while regenerating
* Cleanup
* Base lesser form
* Finished Lesser Form && Transform
* Transform Sting
* Blind Sting
* Mute Sting
Added OnExamine on absorbed human
* Hallucination Sting
Changeling Absorb and transfer absorbed entities to absorber
* Cryogenic Sting
* Adrenaline Sacs
* Transform now uses Polymorph
* Armblade, Shield, Armor
* Tentacle Arm ability
Tentacle Gun system
* WIP with bugs
* WiP bugs
* fix implant transfer
* Fixed bugs with shop transfer and actions transfer
* Just in case
* Vi sitter i ventrilo och spelar DotA
* Fixes and proper LesserForm tracking
* !!!!!
* Fixed empty buttons
* WIP Gamerule
Ready - shop
* nerf stun time cause its sucks
* cleaning
* just in case
* Absorb DNA Objective.
* Partial objectives with bugs
* fix
* fix pointer
* Changeling objectives
* Changeling objectives №2
* Admin verb, game rule
* Fixed empty list check
Icons for objectives
* Changeling chat, changeling names etc.
* fix some merge errors
* - fix: Fixed all bugs with changeling
---------
Co-authored-by: Y-Parvus <yevhen.parvus@gmail.com >
Co-authored-by: Y-Parvus <61109031+Y-Parvus@users.noreply.github.com >
Co-authored-by: HitPanda <104197232+EnefFlow@users.noreply.github.com >
Co-authored-by: EnefFlow <regeto90@mail.ru >
2024-01-31 14:01:35 +00:00
SlamBamActionman
a86d0e51ec
Add water droplet hat for arachnids ( #23822 )
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Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2024-01-29 16:21:25 -08:00
themias
5c75117749
Add cowboy hats and boots ( #24299 )
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* Add cowboy hats and boots
* oops
* audio fix and attribution
2024-01-28 14:23:16 +11:00
Rondalph Diggs
a8989c0ee7
Align sprite rear view ( #24584 )
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Fixes space-wizards/space-station-14#24574
Moved back view sprite one pixel to the right.
2024-01-27 10:03:02 -08:00
Aviu00
d3cd3c430a
Upstream upstream
2024-01-27 09:34:07 +03:00
ERROR404
dedb77f43a
Mime hardsuit ( #24198 )
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* Mime hardsuit
* small fix
* Update Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
* New sprite
* newest sprite
* No more CTRL+C CTRL+V
* update sprite in hand
* final sprite in hand
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
2024-01-26 17:43:49 +03:00
Viktor
dc20eff208
Merge pull request #617 from frosty-dev/inspector
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Inspector
2024-01-26 10:06:38 +03:00
Viktor
dfcfded62f
Body camera ( #585 )
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* Initial commit
* removed jumpsuit slot component, system
* sprite fixes
* Локализация для телевизора и роутера
* Removed separate router and tv for body cameras. Now they're public. Added localizations.
* +cargo buying, sprites finale
2024-01-26 08:11:51 +03:00
Viktor
e85b3e6113
Hop rig ( #578 )
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* added hop's rig, hop rig storage unit + locales
* hop's cloak resprite by Gargarien
* final tweaks
2024-01-25 17:13:17 +03:00
Krunklehorn
158beda666
Paper cups as party hats ( #24334 )
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* Water cups wearable as party hats
* Removed extra commented lines
2024-01-24 18:02:33 -07:00
lzk
bf9441eb34
Fix casa sprite ( #24421 )
2024-01-22 18:15:37 -05:00
Alekshhh
80b0a24ee8
Hud Eyepatches ( #24132 )
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* dsdt
* op
* text reduce
* ey
* we fix
2024-01-22 17:59:32 +03:00
Flareguy
e2bad3d87f
Revert "RD suit recolor" ( #24377 )
2024-01-21 20:52:32 -05:00
Aviu00
3e5422d476
Fix rsi
2024-01-19 15:19:10 +03:00
DocNight
ff220a4c26
hardsuits resprite (restore) ( #316 ) ( #212 )
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Co-authored-by: HitPanda <104197232+EnefFlow@users.noreply.github.com >
2024-01-19 14:56:38 +03:00
DocNight
a229afc045
[Fix] [Build Test] RSI Validator ( #213 )
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* Added mistake sprites
* some fix
2024-01-19 14:54:51 +03:00
DocNight
c63ae390b0
Remake cap cloak ( #180 )
2024-01-19 12:07:31 +03:00
HitPanda
10609a2506
[Feat] Airlocks lights + texture replace + some translate fixes ( #97 )
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* Airlocks lights
* bookshelf fix
* killsign translate
* some jobs names changes
* outerclothing
* clothing all
* tiles
* decals
* bubbles
* uranium glass
* SMES fix
* generators resprite
* redundant delete
* RSI validator fix
# Conflicts:
# Content.Client/Doors/AirlockSystem.cs
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml
# Resources/Textures/Clothing/Back/Backpacks/security.rsi/equipped-BACKPACK.png
# Resources/Textures/Clothing/Hands/Gloves/captain.rsi/equipped-HAND.png
# Resources/Textures/Clothing/Hands/Gloves/captain.rsi/icon.png
# Resources/Textures/Clothing/Head/Hats/captain.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hats/captain.rsi/icon.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
# Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/equipped-NECK.png
# Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/icon.png
# Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/equipped-NECK.png
# Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/icon.png
# Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/equipped-NECK.png
# Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Armor/armor_reflec.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Armor/bulletproof.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/magboots-advanced.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/magboots-syndicate.rsi/on-equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/magboots.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/magboots.rsi/on-equipped-FEET.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-left.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-left.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-left.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-left.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/icon.png
# Resources/Textures/Effects/creampie.rsi/meta.json
# Resources/Textures/Effects/speech.rsi/alien0.png
# Resources/Textures/Effects/speech.rsi/alien1.png
# Resources/Textures/Effects/speech.rsi/alien2.png
# Resources/Textures/Effects/speech.rsi/alienroyal0.png
# Resources/Textures/Effects/speech.rsi/alienroyal1.png
# Resources/Textures/Effects/speech.rsi/alienroyal2.png
# Resources/Textures/Effects/speech.rsi/blob0.png
# Resources/Textures/Effects/speech.rsi/blob1.png
# Resources/Textures/Effects/speech.rsi/blob2.png
# Resources/Textures/Effects/speech.rsi/clock0.png
# Resources/Textures/Effects/speech.rsi/clock1.png
# Resources/Textures/Effects/speech.rsi/clock2.png
# Resources/Textures/Effects/speech.rsi/default0.png
# Resources/Textures/Effects/speech.rsi/default1.png
# Resources/Textures/Effects/speech.rsi/default2.png
# Resources/Textures/Effects/speech.rsi/guardian0.png
# Resources/Textures/Effects/speech.rsi/guardian1.png
# Resources/Textures/Effects/speech.rsi/guardian2.png
# Resources/Textures/Effects/speech.rsi/holo0.png
# Resources/Textures/Effects/speech.rsi/holo1.png
# Resources/Textures/Effects/speech.rsi/holo2.png
# Resources/Textures/Effects/speech.rsi/lawyer0.png
# Resources/Textures/Effects/speech.rsi/lawyer1.png
# Resources/Textures/Effects/speech.rsi/lawyer2.png
# Resources/Textures/Effects/speech.rsi/machine0.png
# Resources/Textures/Effects/speech.rsi/machine1.png
# Resources/Textures/Effects/speech.rsi/machine2.png
# Resources/Textures/Effects/speech.rsi/meta.json
# Resources/Textures/Effects/speech.rsi/moth0.png
# Resources/Textures/Effects/speech.rsi/moth1.png
# Resources/Textures/Effects/speech.rsi/moth2.png
# Resources/Textures/Effects/speech.rsi/robot0.png
# Resources/Textures/Effects/speech.rsi/robot1.png
# Resources/Textures/Effects/speech.rsi/robot2.png
# Resources/Textures/Effects/speech.rsi/slime0.png
# Resources/Textures/Effects/speech.rsi/slime1.png
# Resources/Textures/Effects/speech.rsi/slime2.png
# Resources/Textures/Effects/speech.rsi/swarmer0.png
# Resources/Textures/Effects/speech.rsi/swarmer1.png
# Resources/Textures/Effects/speech.rsi/swarmer2.png
# Resources/Textures/Effects/speech.rsi/syndibot0.png
# Resources/Textures/Effects/speech.rsi/syndibot1.png
# Resources/Textures/Effects/speech.rsi/syndibot2.png
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_active.png
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_deactive.png
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_off.png
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_on.png
# Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/meta.json
# Resources/Textures/Tiles/white_diagonal_mini.png
2024-01-17 18:48:28 +07:00
Ubaser
b6f0c35e72
Robohands glove sprite ( #24182 )
...
add
2024-01-17 03:03:00 -07:00
Alekshhh
4e3d15acfa
Cossack Visual Change ( #24129 )
...
c
2024-01-15 16:08:25 -07:00
Hanz
87b88fb93f
Flatcaps ( #24134 )
...
* Brown and Grey flatcaps added
What it says on the tin is what it is
* Fixed Copyright Jazz, oops
What it says on the tin
2024-01-15 16:07:51 -07:00
deathride58
1e795c54de
Colorblind-compatible QM uniform sprites ( #24055 )
...
colorblind-compatible qm drip
2024-01-13 21:45:06 -05:00
Emisse
e93231ebaa
death squad armor tweaks ( #23965 )
...
* death squad resprite
* fix boote
2024-01-12 00:58:08 -07:00
themias
8bba4b852b
Headphones can be turned on ( #23882 )
...
Toggle headphones
2024-01-11 16:25:27 -07:00
Jackal298
13c91c405c
(Add) black cap and some contraband ( #23933 )
...
* Add black cap and some contraband
* Bot fix
* bot fix 2
* Price increases
2024-01-11 16:19:58 -07:00
Jackal298
f9f5db9357
Respite and minor changes to mercenary items ( #23783 )
...
* Respite and minor changes to mercenary items
This is try number three, everything should be fine this time
* Fix meta
* Fix bot
* Fix bot 2
* Fix meta 2
* Fix meta 3
2024-01-11 17:47:51 -05:00
Tayrtahn
1e3240005f
Fix stray pixel in white monkey jumpsuit ( #23750 )
...
Blast that smug little pixel
2024-01-08 14:48:33 -07:00
Emisse
6cba5b4278
salvager maxim suit ( #23734 )
...
* salvager maxim suit
* why unversioned
2024-01-08 23:55:40 +11:00
lzk
ee21939066
Red racoon suit ( #22862 )
...
* comit
* 🚯 🐼
* stupid
* stupid x2
* fix tests
* Update cargo_vending.yml
2024-01-07 23:37:56 +03:00
Aexxie
f724291c2a
Adds the central commanders cloak. ( #23666 )
...
* Adds the central commanders cloak.
* Adds it to CentDrobe, and also matches it to other naming schemes
* oops fucked up a capital letter. fixed
2024-01-07 00:12:12 -07:00
Ubaser
93a77e89fe
Flower wreaths ( #23662 )
...
* add
* fix
2024-01-07 00:03:46 -07:00
Ubaser
94d4d22f2d
Add trench coats ( #23563 )
2024-01-06 17:06:15 -08:00
Nairod
d9eaf9f3c3
Snout Fitting Masks ( #23545 )
...
* Snout Fitting Masks
* Line Fix
* Happy Clown
2024-01-06 05:10:04 -06:00
TherapyGoth
c94189d78b
Added more pride cloaks and made them craftable at the uniform printer ( #21077 )
...
* added more pride capes
* made the capes craftable
* fixed sprite names and coding errors
* renamed capes to cloaks to be in line with other cloaks
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-06 17:15:06 +11:00
Alekshhh
35fe14430c
Ghost Sheet Inhand Fix ( #23560 )
...
boo
2024-01-05 18:28:07 -05:00
Alekshhh
dfc8ca489c
Plague Doctor Set Change ( #23382 )
...
pesilen
2024-01-04 06:09:11 -07:00
Alekshhh
ee410fa2cd
Green-Red Jester Outfit Change ( #23454 )
...
jokaire
2024-01-03 17:40:22 -07:00
Skarletto
9e9af0a1ac
RD suit recolor ( #23131 )
...
ssssss
2023-12-31 18:36:47 +11:00
MACMAN2003
a22e480167
Remove the stray pixels on the equipped HOP glove sprite ( #23268 )
...
delete nearly invisible stray pixels
I see through the lies of the alpha channel.
2023-12-30 22:43:40 -08:00