13 Commits

Author SHA1 Message Date
IProduceWidgets
11bbf2b020 Uranium & AP magazine and projectile sprites (#23914)
Add missing uranium and AP magazine and box sprite layers. Add uranium and AP projectile sprites. Fix whitelist issue that made .45 pistol mags not go in secbelt.
2024-01-11 01:01:41 -07:00
Alekshhh
786de55d2f Ammo Box Tweaks (#23180)
ammo
2023-12-30 19:13:07 -07:00
Vordenburg
bd13a4b357 Cull high-velocity ammo (#18656) 2023-08-08 11:08:53 +10:00
Jackal298
3ee808fcbe Syndicate Sniper bundle change and rework of the anti-material ammo box (#18414) 2023-07-29 00:09:33 -06:00
Alekshhh
2b7cc01e7f Capgun Ammo Recolor (#17617)
* he's got a gun

* gung

* oops
2023-06-24 13:56:42 -06:00
Nemanja
3975578e4e Arsenal tech discipline (#17400) 2023-06-18 15:56:49 -06:00
Dawid Bla
449689e6ae [fix] ammo typo(#15954) 2023-04-30 21:44:58 -06:00
potato1234_x
6bfd1d8f11 Missing box icons (#14891)
* boxes

* holo box
2023-03-30 22:46:06 -06:00
metalgearsloth
40eecdd78a Stamina damage (#9230) 2022-07-06 18:06:12 +10:00
metalgearsloth
fb943a61dc Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
Swept
0cccde9126 Ammunition boxes code quality (#3790)
* Boxes

* Reorganizes the YAML

* Reverts to previous commit and fixes the icons.

* Readds the new CLRifle.rsi as it'll be used soon.

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-15 21:15:12 +00:00
Swept
a57db85208 Swept commits JSON genocide. (#2991)
* Clothing Folder Complete

* All Textures 1st Pass

* All Textures 2nd Pass

* All Textures 3rd Pass PLUS Manual Tweaking

* 5th Pass MORE MANUAL

* Fixes flares

* 4th Pass (I skipped over)

* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
AJCM-git
ae41d03ec6 Re-organizing the Resources folder. Part 1. (#1234)
* First commit

* Lockers

* Lockers electric boogaloo

* Crates and Lockers

* Almost finishing the Textures folder

* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects

* dont know what happened here

* Commit before merge

* re-organizing

* Lockers broken

* Commit before merge

* Submodule

* renaming

* Fixing most issues

* forgot these ones

* Updating submodule

* typo

* Fixing some paths

* fixing some paths

* updating submodule

* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00