Ed
a2d5d74b46
Star Wars 14: Shuttle weapon update ( #23644 )
...
* setup codebase
* make auto-fire, but its broken
* collider problem
* fix rate, add toggle port
* add laser
* power cages
* ginormous cells
* fix inhand
* add pirate cannon
* salvage gun
* functional Nuke cannon
* rewrite to standart grenade
* fix naming, add emp sprite
* grenade cartridge
* thruster fix
* nuke cannon
* audio + visual polish
* balance tweak
* tweaks
* laser balance tweak: new Electronic damage modifier set, reduce structural cannon damage
* resprite energy cages, start implementing in game
* fix cage recharger craft
* add small laser gun
* fix colliders
* add lasers and ptk to research and crafting
* finish implementing weapon to rnd and sec
* some fixes
* splitted grenades and cannon balls
* integrate new cannon balls
* tweaks stick
* move circuits to sectechfab, fix
* fix?
* add ability to E shoot, without signals
* fix!
* fix?!?! and naming tweak
* go!
* Lank fix
* oh
* mornings don't start with coffee.
* the morning starts with bug fixes.
* fucking bugs!
* finally
* it is now possible to craft projectiles separately from cartridges
* +2 fix
* refactor
* piu
* More weight
* add AutoShootGunComponent
* move autoshoot to partial
* SetEnabled()
* some fixes
* remove CanShootWithoutUser field
* remove null-checks ToCoordinates from AttemptShoot()
* war without reason
* return to home
* ?
* forgot remove it
* review
* Fix formatting and update path
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-21 19:58:40 +11:00
IProduceWidgets
11bbf2b020
Uranium & AP magazine and projectile sprites ( #23914 )
...
Add missing uranium and AP magazine and box sprite layers. Add uranium and AP projectile sprites. Fix whitelist issue that made .45 pistol mags not go in secbelt.
2024-01-11 01:01:41 -07:00
Vordenburg
bd13a4b357
Cull high-velocity ammo ( #18656 )
2023-08-08 11:08:53 +10:00
Nim
6a2aac39e4
Magazine for C20R in uplink ( #17108 )
2023-08-02 20:03:39 +10:00
TaralGit
7eec71dcfc
Mags and guns ( #14032 )
2023-03-12 20:52:57 -04:00
Alex Evgrashin
6293c6f359
Uplink catalog localization ( #12931 )
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* Add loc support
* New icons and translated weapon
* Explosives
* Finished ammo
* Utils
* Fixes
* Implants and bundles
* Removed sink from surplus
* Tools
* Start working on armor
* Finished armor
* Misc
* Finished uplink
2022-12-19 21:52:59 -06:00
metalgearsloth
40eecdd78a
Stamina damage ( #9230 )
2022-07-06 18:06:12 +10:00
metalgearsloth
fb943a61dc
Gun refactor ( #8301 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com >
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-01 19:59:58 +10:00
Swept
0cccde9126
Ammunition boxes code quality ( #3790 )
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* Boxes
* Reorganizes the YAML
* Reverts to previous commit and fixes the icons.
* Readds the new CLRifle.rsi as it'll be used soon.
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-15 21:15:12 +00:00
Swept
a57db85208
Swept commits JSON genocide. ( #2991 )
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* Clothing Folder Complete
* All Textures 1st Pass
* All Textures 2nd Pass
* All Textures 3rd Pass PLUS Manual Tweaking
* 5th Pass MORE MANUAL
* Fixes flares
* 4th Pass (I skipped over)
* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
Swept
9019079d79
Adds a cat and then a gat ( #1868 )
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* Adds the cat
* Adds the gat
* Adds the calico to suspicion spawner
* Fixed physics thing
* Updated BB
* Added Calico mag to ammo spawner
2020-08-24 20:27:32 +02:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
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* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00