This adds visual differences to the sprites of many of the game's drinks when they are opened, as well as visual fill levels for most see-through drink containers. Condiment packets are visibly torn open in the corner when opened. Glue, lube, and condiment bottles are visibly opened too. I also noticed that the soda bottles were all completely opaque, so I fixed that while I was at it. Oh, and I updated the wine bottle sprite to say 14 instead of 13, 'cause yeah.
As a result of the way fill levels take on the color of the contained liquid, many of the drinks have changed slightly in appearance. This can be adjusted in the future by modifying the colors of the reagents, but seems outside the scope of this already large PR. This also means that if you refill the bottles with a different liquid, they'll take on the new color appropriately.
* add face bandanas
* oops
* make face bandanas butcherable, also one bite
* oops
* Add mouth IdentityBlocker to bandanas
* refactor to use foldablecomponent
* remove some leftover bits
* remove HamsterWearable until face sprite updated
* oops
* review changes
* remove a few unneeded bits
* - add: Added Cortic Borer.
* - fix: Removed unnecessary imports, unused fields, variables, methods.
* - fix: Изменён принцип вселения: теперь не создаётся новый энтити с переходом разума, вместо этого хост хранит в себе контейнер для червя, в который последний и погружается
* - fix: Убрано использование устаревших методов и полей, исправлена ошибка, из-за которой при вселении в носителя уровень сахара не проверялся
* - fix: Изменено тестировочное значение добавления очков химикатов
* - fix: Borer can't speak now
* - fix: Some bug and shitcode fixes
* - fix: Some bug and shitcode fixes
* - fix: Added cooldown after releasing the humanoid's body
* - fix: fix
* - add: Added russian localization
* - add: Убрал использование метода _chatManager.ChatMessageToOne в некоторых местах, т.к. popup включает в себя вывод сообщения в чат.
* - fix: fix
* - fix: fix
* Components или чет типо того
* Gulag System
* Shared shit
* Cvars
* Ban manager update
* Ghost roles shit
* No ooc for gulaged
* Connection manager update
* Gulag proto shit
* Merge conflict issue
* Fixing shit
* Фикс говняхи плюс QOL
* Pendos loc
* better loc
* More qol
* ctrl+s issue
* No bwoink for banned
* Ore shit
* MAP!!!!!!
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Co-authored-by: Mona Hmiza <you@example.com>
* Minor cloning change in guidebook
Cloning this should be removed at some point anyway, but im unsure if it can still be found in salv? can anyone confirm?
* Changes and updates to survival, removed fluff
* Create TradeStation.xml
* Forgor
* Change hex
* Rework this cause it was out of date
* Pointless spacing fixed (copy and pasted made it funny,)
* revert (somewhat)
Science cant set up cloning, so i just removed that part
* Remove more space
* Added stonk pockets
* Give me a little credit
* Update Resources/Textures/Objects/Consumable/Food/Baked/donkpocket.rsi/meta.json
* Update Resources/Textures/Objects/Consumable/Food/Baked/donkpocket.rsi/meta.json
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>