Commit Graph

32 Commits

Author SHA1 Message Date
metalgearsloth
a18ba5c2b5 Power cell culling (#8814) 2022-06-16 18:37:07 +10:00
Leon Friedrich
6aa2050b96 temporary test fix (#8791) 2022-06-12 17:14:35 +10:00
Peptide90
28e96be2e9 Adds new APC types (#8763)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 15:34:16 +10:00
metalgearsloth
180afca96b Cull pillar prototypes (#8781) 2022-06-12 15:02:21 +10:00
metalgearsloth
01d70fbab7 Fix master + prototypes (#8772) 2022-06-12 13:50:07 +10:00
metalgearsloth
a983b5e2f5 More container pruning (#8576) 2022-06-12 13:29:03 +10:00
Peptide90
500430a82a Fully remove Saltern Power prototypes / file (#8545)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 13:03:29 +10:00
TaralGit
43dc0be57c Revamp guns: Revival (#8675)
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 12:39:52 +10:00
Peptide90
79c265efb3 Fixes ID/Names for Sterile masks / latex gloves. Adds nitrile glove box (#8607)
* fixes box ID/names for mask and gloves. Adds nitrile box

* map update for ID change

* crate fills fix
2022-06-03 22:05:18 -07:00
metalgearsloth
7f984792a1 Cleanup gun containers (probably last time) (#8575)
- snake_case instead of kebab-case
- Remove old MagazineBarrel containers
- Remove old event
2022-06-02 00:37:55 +10:00
metalgearsloth
fb943a61dc Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
Peptide90
9fb2710f50 pillar minor update (#8466) 2022-05-27 09:00:05 -07:00
Peptide90
04780fd837 Pillar update 090522 (#8386) 2022-05-25 19:35:25 +10:00
wrexbe
4c84dba2f2 Fix airlocks on some maps (#8363)
* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed
2022-05-22 20:31:39 -07:00
EmoGarbage404
dac8540705 Cleaning up lighting prototypes (#8217)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-18 13:44:47 +10:00
Peptide90
3517a8ce2d Pillar Update (vehicles, shuttle fixes, other content) (#7860) 2022-05-03 19:51:58 -07:00
Chris V
94a0bc92b7 Salvage mining, ore processing, and material clean-up (#7406)
* adding stuff cuz new computer

* removed unused materials

* remove unused materials and such, lathe things

* material volume no longer hardcoded

* fixed mining system

* add 5 stacks of materials, and add them to the ore processor

* fix copyright for ores and handdrill

* comma momma

* whyyyyy

* more fixes to make the yaml linter happy

* i should get my eyes checked

* silver proper

* more cleanup

* leftovers

* remove more references to material doors

* couldn't bear to be without bearhide

* added uranium, added more lathe recipes

* copyright fix, stack fix

* ore processor sprite and such

* ore processing some binches

* MaterialCotton removal

* 1 uranium ore means 1 sheet

* fix merge conflict? idk

* time to ketchup

* lathe recognizes material volume again

* yaml cleanup

* forgot to remove adamantine lol

* re-added diamond for now

* diamond stacks

* functional ore processor

* added ignoreColor to lathe visuals

* ore processor machine board

* add board to industrial tech and circuit printer

* provided lathes their whitelists

* fix wonky ore spawning, added insert sound to lathe, adjusted ore chance

* re-added ore processor

* typos and cleanup

* Update Content.Client/Lathe/LatheSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Lathe/LatheSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* revert mapchange

* VV ignorecolor, pass entitymanager, move canceltoken to pickaxe, removed foreach from orespawn

* actually null canceltoken

* remove five-stacks, ore processor produces full stacks or single sheets/ingots

* VV proper

* adjust ore chances

* readd Cotton

* Update Content.Server/Mining/MineableSystem.cs

* tweaks

* Material is now dict (material, volume)

* removed unused property

* Space crystal -> space quartz

* forgor asteroid space quartz

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 20:41:04 +10:00
Leon Friedrich
66b28c4524 fix airlock collision (#7623) 2022-04-18 13:25:19 +10:00
Emisse
5b5ece57b1 Pillar Update 5.4 (#7522)
* Pillar Update 5.4

* Add files via upload
2022-04-12 10:12:31 -05:00
Veritius
b880dd5770 Fix various misspellings and grammatical errors (#7397)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-08 14:05:53 -07:00
Peptide90
122029938a pillar update 5.3 - virology, misc changes (#7310) 2022-03-28 16:11:33 -07:00
Peptide90
a6a5d639a1 Pillar 5.2 (#6952) 2022-03-07 23:26:28 +11:00
Peptide90
94df9a0847 pillar v5.1 (rwalls and bug fixes) (#6902) 2022-02-27 00:02:15 -07:00
Peptide90
daf6f7eae7 Pillar v5 (All new engineering, MORE maint, new bar etc) (#6883)
* Pillar V5

* *sign* put clown and mime spawns back in.

* chemistry grinder and plasma. Engi lathe.
2022-02-25 17:18:08 -06:00
Peptide90
3ca7b2fc65 Pillar V4.1 (Atmos fix and other misc fixes and changes) (#6729) 2022-02-19 12:24:15 -07:00
Peptide90
9926784ccc Pillar Update V4 (#6705) 2022-02-14 09:47:25 -07:00
Peptide90
e4030c7dee Pillar update 3.1 (minor fixes) (#6656) 2022-02-11 16:00:06 -07:00
Peptide90
3e0a6115d5 Pillar update 3 (#6501) 2022-02-06 23:56:40 +11:00
Moony
44d3f4142a Try and fix pillar (#6492) 2022-02-05 20:22:28 -06:00
Peptide90
86d813262b fixed (#6486) 2022-02-05 15:51:32 -06:00
Peptide90
03f5656e2e Fixes for NSS Pillar (#6482)
* pillar fixes

* max players for packed. raised minimum for pillar and put back in rotation.

* Perma and new atmos

* pipe coloring. final
2022-02-05 15:27:43 -06:00
Peptide90
0b4ada9a4d Mid / Large pop map - NSS Pillar (#6338)
* nssEternity game.yml

* Update game.yml

* NSS Pillar version 1.0

* removed thindows, tweaked some power cables, lighting, dock orientations.

* updates to pillar

* fixed overflow roles
2022-02-04 15:34:52 -06:00