PJBot
090692560b
Automatic changelog update
2021-10-09 07:07:37 -04:00
20kdc
341b4458fa
Expand Saltern's north-eastern maint a bit ( #4810 )
...
Just to give more room for the lockers.
2021-10-09 13:06:34 +02:00
PJBot
cabdec3e1e
Automatic changelog update
2021-10-09 04:55:59 -04:00
Vera Aguilera Puerto
09d40b386a
Added simple grilles with construction, deconstruction and destruction. ( #4801 )
2021-10-09 10:54:56 +02:00
moonheart08
f635909d4e
Admin announcement panel. ( #4803 )
2021-10-09 10:54:27 +02:00
PJBot
2b9f3b2358
Automatic changelog update
2021-10-08 19:56:13 -04:00
PJBot
5705dece5a
Automatic changelog update
2021-10-08 10:24:00 -04:00
moonheart08
a2b04482a4
Add a warning dialog to the observe button. ( #4794 )
2021-10-08 16:22:57 +02:00
Vera Aguilera Puerto
cc7d4a40b8
Important job greeting specifies you should notify admins via ahelp.
2021-10-08 13:45:32 +02:00
PJBot
34ed3a558e
Automatic changelog update
2021-10-08 06:27:45 -04:00
Alex Evgrashin
df3b766139
Telecrystals (and a bit more ECS) ( #4775 )
2021-10-08 12:26:42 +02:00
moonheart08
cf8ec622fd
Normalizes the permissions of some commands. ( #4796 )
2021-10-08 09:41:30 +02:00
PJBot
c994ad0bb2
Automatic changelog update
2021-10-08 03:38:21 -04:00
Vera Aguilera Puerto
14f11977c7
Fix tool qualities having the wrong tool names.
...
Fixes the comment in #4795
2021-10-08 08:48:24 +02:00
moonheart08
401974d549
Renames KickWindow, adds a Respawn command button. ( #4791 )
...
* Renames KickWindow, adds a Respawn command button.
* Additionally fix PlayerActionsWindow not correctly having the buttons disabled on open.
2021-10-07 14:48:47 -07:00
Swept
6b474c75f8
Renames all mob IDs from stupid old format ( #4789 )
2021-10-07 18:59:59 +00:00
Vera Aguilera Puerto
365c7da4dc
Makes tools and welders ECS, add ToolQualityPrototype. ( #4741 )
2021-10-07 13:01:27 +02:00
PJBot
f2760d0002
Automatic changelog update
2021-10-07 03:00:14 -04:00
Ygg01
371b222471
Fix puddles blocking bullets ( #4783 )
2021-10-06 23:59:11 -07:00
PJBot
2f3621a3b1
Automatic changelog update
2021-10-07 00:55:40 -04:00
Swept
cb48717e30
Fixes a bunch of rotated stuff on Saltern
2021-10-06 21:54:29 -07:00
PJBot
db13f5e592
Automatic changelog update
2021-10-06 11:26:30 -04:00
20kdc
b3f43509d1
Basic AHelp Panel, Ported & Fixed ( #4776 )
...
* Graft from https://github.com/space-wizards/space-station-14/pull/3049
* 'openahelp' command
* Add AHelp into escape menu
* Add a way to ahelp a player from the kick window
* bwoink: XAMLify, bugfix, etc.
* Rename the kick/bwoink window the Player Actions Panel
* Add the bwoink sound y'all know and love
adminhelp.ogg taken from d775e1ac80/sound/effects/adminhelp.ogg
(available in master, therefore see master license: "All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.")
"Changed the adminhelpsound to some creative commons sound I pinched. Until somebody can get a better one. I'm sick of MAAAAAAAAOOOOOOW."
Actual source is https://freesound.org/people/martian/sounds/19261/ (CC0)
The sound had been reversed and the volume altered.
* Actually play the bwoink sound on receiving an ahelp that you didn't send
2021-10-06 17:25:27 +02:00
Vera Aguilera Puerto
da215096da
Adds title to Edit Admin Rank window.
...
Fixes #4715
2021-10-06 15:35:59 +02:00
PJBot
6f60a43ae5
Automatic changelog update
2021-10-06 09:13:56 -04:00
Vera Aguilera Puerto
fa249b5f97
Fix bike horn sound not having pitch variation anymore.
2021-10-06 15:12:44 +02:00
PJBot
26041880ce
Automatic changelog update
2021-10-06 07:52:13 -04:00
Vera Aguilera Puerto
419edc710d
Various improvements to job greetings. ( #4777 )
2021-10-06 22:51:11 +11:00
PJBot
44467432d1
Automatic changelog update
2021-10-06 05:58:03 -04:00
Vera Aguilera Puerto
1f72435263
Fix ghosts having empty names under certain conditions.
...
Fixes #4731
2021-10-06 11:56:16 +02:00
Vera Aguilera Puerto
94a29978b5
Fix being able to trap aghosts in lockers.
...
This ain't an ideal fix, I'll admit. But it's better than nothing.
Fixes #4767
2021-10-06 11:45:52 +02:00
Leon Friedrich
6f50dd2f7b
Make ItemCabinet use ItemSlots ( #4771 )
...
* pda slot names
* cabinets use item slots
* fix yaml
* fix tests
2021-10-05 14:55:45 -07:00
PJBot
d2748d1e59
Automatic changelog update
2021-10-05 17:52:37 -04:00
metalgearsloth
bc62e500fe
Anchor some more stuff that should be anchored
...
They're all static bodies and aligned centre to the tile anyway sooo
2021-10-05 23:43:52 +11:00
metalgearsloth
7cea9d5861
Anchor racks
2021-10-05 23:31:39 +11:00
PJBot
66c2f8acc4
Automatic changelog update
2021-10-04 23:30:06 -04:00
Leon Friedrich
6cb58e608b
ECS verbs and update context menu ( #4594 )
...
* Functioning ECS verbs
Currently only ID card console works.
* Changed verb types and allow ID card insertions
* Verb GUI sorting and verb networking
* More networking, and shared components
* Clientside verbs work now.
* Verb enums changed to bitmask flags
* Verb Categories redo
* Fix range check
* GasTank Verb
* Remove unnecessary bodypart verb
* Buckle Verb
* buckle & unbuckle verbs
* Updated range checks
* Item cabinet verbs
* Add range user override
* construction verb
* Chemistry machine verbs
* Climb Verb
* Generalise pulled entity verbs
* ViewVariables Verb
* rejuvenate, delete, sentient, control verbs
* Outfit verb
* inrangeunoccluded and tubedirection verbs
* attach-to verbs
* remove unused verbs and move VV
* Rename DebugVerbSystem
* Ghost role and pointing verbs
* Remove global verbs
* Allow verbs to raise events
* Changing categories and simplifying debug verbs
* Add rotate and flip verbs
* fix rejuvenate test
* redo context menu
* new Add Gas debug verb
* Add Set Temperature debug verb
* Uncuff verb
* Disposal unit verbs
* Add pickup verb
* lock/unlock verb
* Remove verb type, add specific verb events
* rename verb messages -> events
* Context menu displays verbs by interaction type
* Updated context menu HandleMove
previously, checked if entities moved 1 tile from click location.
Now checks if entities moved out of view.
Now you can actually right-click interact with yourself while walking!
* Misc Verb menu GUI changes
* Fix non-human/ghost verbs
* Update types and categories
* Allow non-ghost/human to open context menu
* configuration verb
* tagger verb
* Morgue Verbs
* Medical Scanner Verbs
* Fix solution refactor merge issues
* Fix context menu in-view check
* Remove prepare GUI
* Redo verb restrictions
* Fix context menu UI
* Disposal Verbs
* Spill verb
* Light verb
* Hand Held light verb
* power cell verbs
* storage verbs
and adding names to insert/eject
* Pulling verb
* Close context menu on verb execution
* Strip verb
* AmmoBox verb
* fix pull verb
* gun barrel verbs
revolver verb
energy weapon verbs
Bolt action verb
* Magazine gun barrel verbs
* Add charger verbs
* PDA verbs
* Transfer amount verb
* Add reagent verb
* make alt-click use ECS verbs
* Delete old verb files
* Magboot verb
* finalising tweaks
* context menu visibility changes
* code cleanup
* Update AdminAddReagentUI.cs
* Remove HasFlag
* Consistent verb keys
* Remove Linq, add comment
* Fix in-inventory check
* Update GUI text alignment and padding
* Added close-menu option
* Changed some "interaction" verbs to "activation"
* Remove verb keys, use sorted sets
* fix master merge
* update some verb text
* Undo Changes
Remove some new verbs that can be added later
undid some .ftl bugfixes, can and should be done separately
* fix merge
* Undo file rename
* fix merge
* Misc Cleanup
* remove contraction
* Fix keybinding issue
* fix comment
* merge fix
* fix merge
* fix merge
* fix merge
* fix merge
* fix open-close verbs
* adjust uncuff verb
* fix merge
and undo the renaming of SharedPullableComponent to PullableComponent. I'm tired of all of those merge conflicts
2021-10-04 20:29:03 -07:00
PJBot
1095c8fc08
Automatic changelog update
2021-10-04 11:17:08 -04:00
Vera Aguilera Puerto
4f8fa3ea5d
Adds a rule against metagaming and metacomms. ( #4764 )
2021-10-04 15:16:05 +00:00
PJBot
f4667e3c0e
Automatic changelog update
2021-10-04 11:11:57 -04:00
PJBot
571103554f
Automatic changelog update
2021-10-03 21:27:48 -04:00
PJBot
2d5da9a191
Automatic changelog update
2021-10-03 20:59:57 -04:00
PJBot
494f2194c0
Automatic changelog update
2021-10-03 18:54:54 -04:00
Swept
a924b1505e
Cuffs can no longer be put in your belt slot ( #4757 )
2021-10-03 15:53:52 -07:00
Swept
94214d86c6
Singularity is much more visible ( #4759 )
...
* Unshades the singularity
* Adds the pointlight
2021-10-03 15:53:44 -07:00
PJBot
7b51ab7667
Automatic changelog update
2021-10-03 17:49:32 -04:00
Vera Aguilera Puerto
54a2b5dee0
Adds rule button to lobby and character creation. Add IC naming warning. ( #4760 )
2021-10-03 21:48:29 +00:00
PJBot
f4c01b58ce
Automatic changelog update
2021-10-03 07:34:31 -04:00
20kdc
b114f4a523
Update UI when the AME node group is changed, fix AME connection issues ( #4750 )
...
* Update UI when the AME node group is changed (fixes core count indicator being wrong)
* Fix connection issues between AME controller and cores
* Fix #4365 by properly propagating and clearing AME core injection state
* Fixes #4364
2021-10-03 13:33:28 +02:00
Galactic Chimp
61f1c8a05c
#3898 open sprite field for drink comp ( #4235 )
...
* temp
* #3898 some progress on DrinkCanVisualizer
* Fixed implementation
* Moved drink can sprite layer definition to abstract parent
* Added open drink can sprites
* #3898 - fixes for drink cans' sprite field after merge + moved UpdateAppeareance from DrinkComponent to DrinkSystem
* Update Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
* #3898 removed obsolete comment
Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com >
2021-10-03 15:56:29 +11:00