Commit Graph

2451 Commits

Author SHA1 Message Date
PJBot
16618fa186 Automatic changelog update 2021-10-27 06:55:16 -04:00
Julian Giebel
5b74811f28 Add high pressure machine frame rsi (#4950)
Implement Disposal machine construction graph and recepie
Restore eris disposal unit

Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-10-27 21:54:12 +11:00
PJBot
3833389481 Automatic changelog update 2021-10-27 04:33:09 -04:00
20kdc
687427d324 Lower Saltern generator power to balance things out (#4749)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-10-27 10:32:06 +02:00
PJBot
ee05f64b4c Automatic changelog update 2021-10-27 04:28:28 -04:00
Ygg01
14b401f9b3 Puddle refactor 2: Spillastic boogaloo (#4784)
* Refactor PuddleComponent

* Move puddle effects into separate RSIs

Basically egg/tomato/powder puddle will be moved into separate
/Textures/Fluids RSIs

* Fix YAML for puddles

* Fix issues sloth pointed out.

* Ensure Puddle Component are properly added when spawned

* Remove unnecessary method init puddle with starting maxVolume

* Addressed ElectroSr comments

* Add Resolves

* Try fix error in ensureSolution

* Puddle unanchoring

* Address some issues with puddles

* Fix continue -> return
2021-10-27 19:24:18 +11:00
Ygg01
03b1fed47d Change ChemMaster 4000 UI to use XAML UI (#5025) 2021-10-27 09:22:02 +02:00
PJBot
0862e5ae5a Automatic changelog update 2021-10-27 03:13:40 -04:00
PJBot
4bef8d3dde Automatic changelog update 2021-10-26 21:32:25 -04:00
PJBot
acf5f178e5 Automatic changelog update 2021-10-26 21:24:46 -04:00
Alex Evgrashin
6e00104260 Powered light ECS (#5028)
* Brrrr ECS

* Create lit on powered system

* Light bulb ECS

* Finishing porting to ECS

* Minor touches

* Removed events

* Removed old comments

* Fixed test

* To popup system
2021-10-27 12:24:22 +11:00
PJBot
fadb5818f6 Automatic changelog update 2021-10-26 19:30:17 -04:00
Vera Aguilera Puerto
d2ffabdfd4 Fix ChangeEntity collection modified exception. 2021-10-27 01:29:10 +02:00
PJBot
5e68020ada Automatic changelog update 2021-10-26 10:39:06 -04:00
Vera Aguilera Puerto
189a5c7847 ConstructionGL2 Part 1: ECSification, events and steps. (#5017)
- Completely rewrited the `ConstructionComponent` logic to be ECS, *without* looking too much at the original implementation.
    - The original implementation was dirty and unmaintainable, whereas this new implementation is much cleaner, well-organized and maintainable. I've made sure to leave many comments around, explaining what everything does.
- Construction now has a framework for handling events other than `InteractUsing`.
    - This means that you can now have CGL steps for things other than inserting items, using tools...
- Construction no longer uses `async` everywhere for `DoAfter`s. Instead it uses events.
- Construction event handling occurs in the `ConstructionSystem` update tick, instead of on event handlers.
    - This ensures we can delete/modify entities without worrying about "collection modified while enumerating" exceptions.
    - This also means the construction update tick is where all the fun happens, meaning it'll show up on our metrics and give us an idea of how expensive it is/how much tick time is spent in construction.
- `IGraphCondition` and `IGraphAction` have been refactored to take in `EntityUid`, `IEntityManager`, and to not be async.
- Removes nested steps, as they made maintainability significantly worse, and nothing used them yet.
- This fixes #4892 and fixes #4857

Please note, this leaves many things unchanged, as my idea is to split this into multiple PRs. Some unchanged things:
- Initial construction code is the same. In the future, it'll probably use dummy entities.
- Client-side guided steps are the same. In the future, the server will generate the guided steps and send them to clients as needed, caching these in both the server and client to save cycles and bandwidth.
- No new construction graph steps... Yet! 👀
2021-10-26 16:38:03 +02:00
PJBot
d70470b99b Automatic changelog update 2021-10-26 10:19:46 -04:00
PJBot
2fcb56f9be Automatic changelog update 2021-10-26 10:16:05 -04:00
20kdc
632a4bcd95 Apc and light construction partial fix (#5030)
* Fix APC placement type

* Fix wall tags.

* Change wall light placement to match how it actually is now

* Change spawn-entity wall light snap mode

Separate commit so it can be nixed out for JREV

* Default switch placement mode to SnapgridCenter
2021-10-26 16:15:02 +02:00
PJBot
3bbe8f7652 Automatic changelog update 2021-10-25 10:59:19 -04:00
20kdc
c29b23eb64 Fix ChemMaster bottles not having contents (#5026) 2021-10-25 16:58:16 +02:00
PJBot
5fc101307d Automatic changelog update 2021-10-25 10:58:04 -04:00
Vera Aguilera Puerto
cb2309b094 Add insulated gloves to saltern and a few closets/vending machines. 2021-10-25 16:56:54 +02:00
PJBot
35d0a7539d Automatic changelog update 2021-10-25 10:37:07 -04:00
ike709
ec92f4eef2 Adds stack splitting (#4981)
* Adds stack splitting

* Apply suggestions from code review

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2021-10-25 16:36:04 +02:00
PJBot
17e0362e06 Automatic changelog update 2021-10-25 10:22:59 -04:00
Vera Aguilera Puerto
ed3bf94a3b Electrocution. (#4958)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2021-10-25 16:21:56 +02:00
PJBot
66a3d5bf29 Automatic changelog update 2021-10-25 10:15:24 -04:00
StStevens
e621a82e65 Fire extinguisher safety (#4912)
* Moved safety into FireExtinguisherComponent.

* Fix errant find and replace

* Address reviews

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-10-25 18:04:24 +11:00
PJBot
2caf2dbbe0 Automatic changelog update 2021-10-25 02:44:52 -04:00
mirrorcult
c0ecdb09af Slipping tweaks + remove EffectBlocker (#4955)
* Slipping tweaks + remove EffectBlocker

* mfw failed merge conflict resolution

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-10-25 17:43:49 +11:00
Leon Friedrich
e016fc9906 spray bottle fix (#5012)
* fix-spray

* move vapor rotation
2021-10-25 17:29:02 +11:00
PJBot
41524dac5b Automatic changelog update 2021-10-25 00:24:00 -04:00
PJBot
b60dea5c21 Automatic changelog update 2021-10-24 23:34:52 -04:00
metalgearsloth
16e3b6a08e Fix 4-way gas pipe visualisation (#5011) 2021-10-25 14:26:42 +11:00
PJBot
6fee3da994 Automatic changelog update 2021-10-24 23:25:57 -04:00
metalgearsloth
507a1b9f84 Fix gas pipe rotation rendering (#5015) 2021-10-25 14:24:54 +11:00
PJBot
9937001b73 Automatic changelog update 2021-10-24 08:47:41 -04:00
SethLafuente
2b2211a468 Reinforced Plasma Windows (#4962)
* submodule

* adds reinforced plasma windows

* Fixed some of le issues

* removing the module

* empty

literal nothing

* empty

same empty

* request fixes

* ups forgot to add that

* small change

change do after and camel reinforcedPlasmaWindow

* Update structures.yml

* Update rplasma.yml

* Update meta.json

* Update structures.yml

* Update structures.yml

* Update window.yml

* Update structures.yml

* small fixes

* literary nothing why is this here

* Update window.yml

* Update structures.yml

Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-10-24 23:46:38 +11:00
PJBot
5c4567ea3e Automatic changelog update 2021-10-24 04:29:28 -04:00
PJBot
a8be25ca33 Automatic changelog update 2021-10-24 02:29:23 -04:00
moonheart08
1fa946cd57 Revert "Pipes as items is broken so simply undo. (#4925)" (#5007)
This reverts commit 668c94b929.
2021-10-23 23:28:19 -07:00
PJBot
349ad208df Automatic changelog update 2021-10-24 01:43:50 -04:00
Alex Evgrashin
7de1ebbd77 Move RCD to ECS (#4742)
* Moved ammo to ecs

* Moved RCD to ecs

* Replaced RCDDeconstructWhitelist with Tag

* Updated new structures RCDDeconstructWhitelist

* Queue delete
2021-10-24 14:34:00 +11:00
PJBot
f6803eb324 Automatic changelog update 2021-10-23 22:35:34 -04:00
E F R
c5dd6c8b02 Server/Storage: allow specifying a radius for _areaInsert (#5001)
️ Pay no attention to the changes in trashbag.yml... they are merely an
illusion... ️

t. 🧙‍♂️
2021-10-23 19:34:29 -07:00
PJBot
023832d4e8 Automatic changelog update 2021-10-23 22:30:41 -04:00
PJBot
77c28c0302 Automatic changelog update 2021-10-23 20:33:35 -04:00
E F R
ee031153c3 Maps/Saltern: Remove duplicate wires (#4985) 2021-10-23 17:32:49 -07:00
moonheart08
86e2f2005e Allows placing cables on lattices. (#4984)
Adds a "sturdy" tile flag, that in the future could be used by construction/etc to figure out if it's safe to build on a tile. (For example water isn't space, but it's not a sturdy building surface!)
2021-10-23 17:32:33 -07:00
PJBot
ee3d498382 Automatic changelog update 2021-10-23 19:24:23 -04:00