PJB3005
d38cc0ee82
Some item stuff I had laying around.
2017-10-20 20:46:36 +02:00
Pieter-Jan Briers
6f89d0672d
Urist's damage and health thing. ( #10 )
...
* Add prototype for temperature testing entity.
* Add Damageable, Destructible, Temperature. Add a prototype based on those.
* Works and cleaned up.
* Nerf
2017-10-07 15:15:29 +02:00
Pieter-Jan Briers
7597cd9172
Interactable component system. ( #9 )
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* InteractableComponent v1. Broken edition
* It works!
2017-10-06 21:05:21 +02:00
PJB3005
26e9c37be1
Functional GUI!
2017-09-30 16:56:19 +02:00
PJB3005
c7de994183
Item pickup seems to work, crash due to netcode.
2017-09-30 12:17:45 +02:00
PJB3005
b0b220f085
Hand switching works!
2017-09-29 18:38:27 +02:00
PJB3005
c85436118a
Basic example prototype that manages not to crash.
2017-09-25 21:00:53 +02:00
clusterfack
eee05e1451
Adds basic wire object ( #6 )
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* Adds basic wire object
* Tests out the entity parenting system
2017-09-14 23:46:34 -05:00
PJB3005
73c02f74f2
Disco ball small edition
...
Example of inheritance in action.
2017-08-22 23:54:48 +02:00
PJB3005
7add727db0
Disco Ball prototype
2017-08-22 23:48:51 +02:00
PJB3005
17cd8c1d61
Remove dead components from content prototype test.
2017-08-13 14:59:00 +02:00
PJB3005
2b8d2d9c83
Prototype PoC
2017-08-09 13:54:13 +02:00
PJB3005
d417ccf615
Resource copying content -> bin DONE
2017-08-09 10:37:56 +02:00