Swept
ece403ca57
Copyright Pass/Pruning | Part 2 - Objects ( #3905 )
2021-04-29 18:09:14 +00:00
TaralGit
ebec1b7dcf
Inhands for pistols, beakers, reworked melee weapons and laser gun ( #3887 )
...
* new pull
* beakers
* melee
* ffs
* hope this works
* ffffff
* Update meta.json
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: Swept <sweptwastaken@protonmail.com >
2021-04-28 21:14:27 +00:00
TaralGit
478dab4b88
Reworked sprites, inhands and new melee weapons ( #3691 )
...
* reworks
* added the rest
* reworked the machete handle
* reworked the icon for the machete
* ok. last one
* .
* .
* replaced machete and knife sprites (again)
* the meta.json
* license
* ffs
* final
* bs
* .
* .
* got rid of the machete and bat
* fuck
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
2021-04-10 16:34:45 +00:00
Swept
587d3fa7b9
Debug SWEPs ( #3755 )
2021-04-02 10:54:08 +02:00
Swept
a57db85208
Swept commits JSON genocide. ( #2991 )
...
* Clothing Folder Complete
* All Textures 1st Pass
* All Textures 2nd Pass
* All Textures 3rd Pass PLUS Manual Tweaking
* 5th Pass MORE MANUAL
* Fixes flares
* 4th Pass (I skipped over)
* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
...
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00