Injazz
3b40b4aafa
Healing component and Medkit ( #143 )
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Medkit to heal yourself and your buddy
known issues:
- [ ] it doesn't restore screen effects that happens when health status go into crit and dead
2019-03-21 16:55:16 +01:00
Pieter-Jan Briers
c182ea944f
Add spawn points to stationstation.
2019-03-17 16:01:56 +01:00
Pieter-Jan Briers
0e686285f8
Engineering and external airlocks.
2019-03-16 21:25:42 +01:00
Pieter-Jan Briers
23975c100c
Add airlocks on stationstation.
2019-03-16 20:50:41 +01:00
Pieter-Jan Briers
84aa369809
Airlocks rewritten to use appearances, use less ugly sprite from Eris.
2019-03-16 20:40:07 +01:00
Pieter-Jan Briers
49ea084336
Fix map light rotation.
2018-09-20 19:42:06 +02:00
Pieter-Jan Briers
73712b4e39
Update submodule.
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Guns work again.
2018-09-17 12:36:09 +02:00
Pieter-Jan Briers
2dd3f24fb2
Make Y+ up. ( #109 )
2018-09-17 10:46:38 +02:00
Pieter-Jan Briers
73f4442410
Engine Culling ( #104 )
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* Move groups.yml to content.
* Add unpowered light prototype from engine.
* Move prototypes and textures over.
* Update submodule
2018-08-24 13:14:38 +02:00
Pieter-Jan Briers
fa594fb3e9
Smoothwalling. ( #91 )
2018-08-09 20:22:54 +02:00
Pieter-Jan Briers
b34591ab59
Data Rework Content Edition ( #82 )
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* WiP Data Rework.
* Convert stationstation to new map format.
* stationstation.yml v2
* Update submodule
2018-07-26 23:38:16 +02:00
Pieter-Jan Briers
ad5c82fec9
APC & SMES appearances. ( #78 )
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* CEV-Eris SMES sprite as RSI.
Has been modified so that the light overlay states use alpha blending.
* Add tiny glow to SMES display sprite.
* Appearances work v2
* More WiP
* RoundToLevels works correctly on even level counts now.
* SMES -> Smes because MS guidelines.
* CEV-Eris APC sprite.
* APC visuals.
* Reduce SMES scale again to normal levels.
* Update submodule
2018-07-17 11:39:55 +02:00
Pieter-Jan Briers
77222824c3
New map!
2018-05-27 23:27:32 +02:00