Commit Graph

2159 Commits

Author SHA1 Message Date
metalgearsloth
5ed2c27658 Gun whitelist fixies (#8587) 2022-06-02 16:42:54 +10:00
Peptide90
8d9b56fce6 Goon floor pack 1 (#8267)
* floors boxing, arcadeblue2 and carpet clown

* adds gym, metaldiamond and carpetoffice from goon

* adds variants for boxing and gym

* tile variants updated
2022-06-02 12:10:58 +10:00
metalgearsloth
7f984792a1 Cleanup gun containers (probably last time) (#8575)
- snake_case instead of kebab-case
- Remove old MagazineBarrel containers
- Remove old event
2022-06-02 00:37:55 +10:00
metalgearsloth
fb943a61dc Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
Kara
da07d91895 Modular landmines (#8351) 2022-06-01 01:39:06 -07:00
Peptide90
4aacaed50b Adds health analyzer to 3 first aid kits (#8535)
* adds healthanalyzer to 3 first aid kits

normal, advanced and combat kits only

* increase first aid kit sizes
2022-06-01 13:17:37 +10:00
Flipp Syder
cbfb226b4b Makes camera monitors/the television constructable (#8542) 2022-05-31 21:02:44 +10:00
Flipp Syder
d4697c000c Surveillance cameras (#8246)
* cameras but i didn't feel like git stashing them

* Adds more functionality server-side for surveillance cameras

* rider moment

* Adds skeleton for SurveillanceCameraMonitorBoundUi on client

* whoops

* makes surveillance camera monitor UI more defined

* removes tree from SurveillanceCameraMonitorWindow

* surveillance camera active flag, other routing things

* actually sets how SurveillanceCameraMonitorSystem sends camera info to clients

* adds entity yaml, changes field

* adds the camera/monitor entities, makes the UI open

* SurveillanceCameraRouters (not implemented fully)

* subnets for cameras, server-side

* it works!

* fixes rotation in cameras

* whoops

restores surveillance cameras to ignored components
makes it so that switching cameras now lerps the other camera

* makes the UI work

* makes it so that cameras actually refresh now

* cleanup

* adds camera.rsi

* cleans up prototypes a bit

* adds camera subnet frequencies, cameras in subnets

* adds surveillance camera router subnets

* might fix testing errors

* adds the circuit board to the surveillance camera monitor

* fixes up the camera monitor (the detective will get his tv soon)

* adds heartbeat, ensures subnet data is passed into cameras to send

* fixes up a few things

* whoops

* changes to UI internals

* fixes subnet selection issue

* localized strings for UI

* changes 'test' id to 'camera' for cameras

* whoops

* missing s

* camera static!

* adds a delay to camera switching

* adjusts a few things in camera timing

* adds setup for cameras/routers, localization for frequency names

* adds setup ui for routers, makes subnet names in monitor window follow frequency name in prototype

* localization, some cleanup

* ui adjustments

* adds surveillance camera visuals

* fixes a bug when closing the UI for monitors

* adds disconnect message to UI

* adds construction graph to cameras

* adds the camera to the construction menu

* fixes network selection for setup, tweak to assembly

* adds surveillance camera router construction, fixes up surveillance camera wire cutting

* adds disconnect button to monitor UI

* switches around the status text

* tweaks monitor UI

* makes the address actually show

* might make tests pass

* UI adjustments, hard name limit

* ok, that didn't work

* adds wireless cameras

* makes the television work/look nicer

* adds tripod cameras in addition to mobile cameras

* makes wireless cameras constructable

* fixes up those prototypes

* reorganization in C#, small cleanup

* ensures that power changes deactivate some devices

* adds a component to the television, comments out a function

* actually, never mind, i forgot that wireless cameras existed/are creatable for a second

* tweaks to router construction, removes SubnetTest from prototypes

* removes it from frequencies too

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* type serializers into components

* setup window opens centered, enum is now byte

* replaces active monitor list with ActiveSurveillanceCameraMonitorComponent

* adds paused/deleted entity checks, changes how verbs are given

* removes EntitySystem.Get<T>() references

* fixes bug related to selecting network from setup, alphabet-orders network listing in setup

* rider moment

* adds minwidth to surveillance camera setup window

* addresses reviews

* should fix the issue with camera visuals not updating properly

* addresses some reviews

* addresses further review

* addresses reviews related to RSIs

* never needed a key there anyways

* changes a few things with routers to ensure that they're active

* whoops

* ensurecomp over addcomp

* whoops

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-31 18:44:57 +10:00
keronshb
355e044119 Adds TimedDespawn component to Invisible Walls, nukes DeleteAfterTime (#8528)
* Adds TimedDelete component to Invisible Walls

* Removes Delete After Time
2022-05-29 22:06:50 -07:00
EmoGarbage404
86ee423449 Decouples starting gear from UtilityAI (#8512) 2022-05-29 15:14:47 -07:00
keronshb
11f729d024 Simple Magic Spellbook System (#7823)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-29 16:29:10 +10:00
efzapa
94b1308f56 Add a BRB Sign (#8437) 2022-05-28 17:09:29 -07:00
Leon Friedrich
0d17626e22 fix hardhat shading (#8508) 2022-05-28 14:54:54 -07:00
Leon Friedrich
2b2bef5947 Fix GasThermoMachine upgrading (#8313) 2022-05-29 05:10:37 +10:00
EmoGarbage404
12d59fe7ae rebalance pressure, airloss, cold (#8482) 2022-05-27 18:19:32 -07:00
Moony
130302a262 Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456)
* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <veritiusgaming@gmail.com>
2022-05-27 00:41:18 -07:00
Emisse
7d5989a9cc Atmos sign (#8462)
* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json
2022-05-26 23:41:50 -07:00
EmoGarbage404
d908435222 Mini Gravity Generator (#8449)
* meenee

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-26 20:08:05 -07:00
Moony
dc186f1e24 Fixes the singularity bouncing off the station. (#8452)
* Fixes the singularity bouncing off the station.

* Update Content.Shared/Singularity/SharedSingularitySystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-05-26 19:29:33 -07:00
EmoGarbage404
57639943a0 OnTriggerCollide Bug fix (#8467)
* ez gg dubskis

* meteor

* Update meteors.yml
2022-05-26 18:18:57 -07:00
keronshb
d9ed748b0c Allows people to resist out of crates (#8471) 2022-05-26 18:05:36 -07:00
Pieter-Jan Briers
1bfea8c8dd Emergency lights fixes (#8454) 2022-05-25 21:56:16 -07:00
Kara
4811124786 Kill unarmed combat comp (#8420) 2022-05-25 14:48:41 -07:00
Flipp Syder
a8f1ffd435 Mousetraps (#8440)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-25 13:16:34 -07:00
Emisse
24bb7aa8c1 Update bucket.yml (#8443) 2022-05-25 12:45:12 -07:00
metalgearsloth
495a65bc6d Mime cleanup (#8433) 2022-05-25 00:43:48 -07:00
Kara
16f7a4cd1a Make asteroid rocks smooth with walls (#8358) 2022-05-25 10:54:48 +10:00
keronshb
def4473ed2 Fixes some high speed item issues (#8361) 2022-05-23 16:11:17 -07:00
Rane
b210df0d03 Port vomit from Nyano (#8349) 2022-05-23 16:03:27 -07:00
Flipp Syder
80a68b3867 Wires patches (#8385) 2022-05-23 16:00:51 -07:00
EmoGarbage404
97d4fdb3f3 Make all animals and pets disease carriers (#8376) 2022-05-23 12:40:16 -07:00
Emisse
cf67baee7d Maid outfit for janidrobe (#8071)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-23 21:19:23 +10:00
Emisse
b491dc543d Command Locked and Captain Locked High Sec Doors (#8340)
* Update access.yml

* Update access.yml
2022-05-22 20:07:04 -07:00
themias
7986ac9b53 Set the Medical Scanner to Climbable (#8270)
* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e2945a7de7076be6006b0268924b3bc6637a0.
2022-05-22 13:43:06 -07:00
Emisse
a1b2a9c142 Nuclear Operative Medic (#8274)
* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml
2022-05-22 21:32:08 +10:00
Rane
a05abd106c Merge sugar and glucose, touch up how some drinks metabolize. (#7398) 2022-05-22 01:25:38 -07:00
metalgearsloth
0084ca721b More robust bullet impact sounds (#8325) 2022-05-22 18:23:37 +10:00
Veritius
6cd83cc5f9 Remove sec access from syndie segway (#8304) 2022-05-21 13:35:15 -07:00
metalgearsloth
4e2b94199e Bullet flyby sounds (#8317) 2022-05-21 01:04:47 -07:00
Kara
a3decccd35 Immovable rod (#8306) 2022-05-20 19:43:26 -07:00
Abregado
2fb5c226fd Fix bug #8284 (#8286)
Cargo telepads should have collision when anchored
2022-05-19 20:08:19 +10:00
T-Stalker
70f8253127 Laser nerf attempt (#8280) 2022-05-19 15:51:54 +10:00
metalgearsloth
a6a25e30e5 Fix PoweredLightPostSmall visualizer (#8271) 2022-05-19 09:22:28 +10:00
Abregado
dfb9b85132 Useful bowls (#8266)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-19 08:18:46 +10:00
Emisse
3ffda1a8bb High Security Door (#8148)
* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml
2022-05-19 08:04:44 +10:00
Emisse
384af2796c Make Corgi Spawner spawn Ian Instead (#8235) 2022-05-19 08:04:28 +10:00
themias
6c48699da6 Fix hard hat lights (#8265) 2022-05-19 08:00:29 +10:00
Emisse
bcf5f3eba1 More Coats (#7939) 2022-05-19 07:58:15 +10:00
metalgearsloth
8a10107616 Lots of pathfinder bugfixes (#8248) 2022-05-19 07:53:37 +10:00
metalgearsloth
d9bcc7f6dd Make nukies usable (#8257)
* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a
2022-05-19 07:48:00 +10:00