AJCM-git
|
ae41d03ec6
|
Re-organizing the Resources folder. Part 1. (#1234)
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
|
2020-07-07 19:19:00 +02:00 |
|
Metal Gear Sloth
|
8e56f6d985
|
Address comments
Split out TG arcs into its own thing.
|
2020-06-24 19:42:16 +10:00 |
|
Metal Gear Sloth
|
e152dd90dc
|
Port TG weapon animations
Although the component doesn't seem to use the state delays...
|
2020-06-22 21:24:21 +10:00 |
|
Pieter-Jan Briers
|
02d509fc5f
|
Shitty combat mode & animations. (#367)
* Combat mode UI & targeting zones.
* Fix inventory hud positioning.
* Crappy attack animations.
* Import TG combat sounds
* More work on arcs.
* Implement hit sounds.
* Lunging, hit effects, some more stuff.
|
2019-09-26 22:32:32 +02:00 |
|