Rane
f36d278499
Biomass ( #10313 )
...
* Material
* good prototype
* Fix material storage
* You can insert biomass into the cloner
* ok, basic biomass subtraction works
* amogus
* ok chance works
* Alright, the biomass and genetic stuff works
* feedback for cloning
* more reclaimer polish
* ship it
* starting biomass + fix lathes
* I changed my mind on rat mass and these guys are definitely getting ground up
* Doafter
* clean up, sync the two
* fix naming, fix mass
* technology + construction
* additional logging, stop unanchoring when active
* fix event / logs
* dont gib dead salvage
* auto eject
* fix deconstruction behavior
* make warning message better, temporarily disable cancer scanner
* fix biomass stacks
* add easy mode CVAR
* stack cleanup, make biomass 2x as fast
* bugfix
* new sprite from hyenh
* fix tests
* hello? :smilethink:
* :smilethink:
* medical scanner gets antirotting
* fix cloner and medical scanner
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
2022-08-29 21:31:27 -05:00
metalgearsloth
9e8c5c0ed6
Make pull chains faster ( #10794 )
...
* Make pull chains faster
* swap order
2022-08-29 21:19:24 -05:00
metalgearsloth
3fa666bd06
Snap to nearest cardinal on traversal ( #10869 )
2022-08-29 15:59:19 +10:00
metalgearsloth
5b42861539
Smooth docking traversal ( #10822 )
2022-08-29 15:05:53 +10:00
wrexbe
ea95638189
Improve test stability ( #10913 )
2022-08-28 15:13:59 -07:00
metalgearsloth
d767ce9585
Fix a bunch of warnings ( #10886 )
...
* Fix a bunch of warnings
Also made ensnareable not broadcast as they're only used directed.
Mainly just Get<T> and AppearanceSystem
* buckle too
* fix tests
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-08-27 20:26:35 -07:00
Nemanja
32abdf5f00
Microwave ECS ( #10766 )
...
* microwave ECS
* allcomponentdelete etset
ack
* container purge
2022-08-27 16:40:29 -07:00
Leon Friedrich
75e8e6d8b3
Remove Ratatouille ( #10859 )
2022-08-26 09:39:25 +10:00
metalgearsloth
9b84c1a9fd
Remove all but 1 IsIncapacitated ( #10661 )
2022-08-25 23:56:56 +10:00
Leon Friedrich
1e9e93a33c
Fix typing indicator input validation. ( #10818 )
2022-08-25 23:44:43 +10:00
Pieter-Jan Briers
84e20049b8
Important fix for table climbing ( #10803 )
2022-08-25 23:41:37 +10:00
Nemanja
0e5e3b46c4
store system prototype modification oversight ( #10801 )
2022-08-25 23:40:35 +10:00
Leon Friedrich
523f168d5e
Fix two grafana errors ( #10858 )
2022-08-25 23:36:44 +10:00
Leon Friedrich
35475bac55
Partial kudzu fix ( #10854 )
2022-08-25 23:34:05 +10:00
Leon Friedrich
c65d1c51ce
Load grid error related changes ( #10817 )
2022-08-25 23:33:40 +10:00
keronshb
cd78c5451d
Ensnaring Component and Bola Update ( #9968 )
2022-08-25 00:50:31 +10:00
metalgearsloth
5cdec951c7
Only show gun examines in detail range ( #10697 )
...
The most important 2 are fire mode and how much ammo is left.
2022-08-23 09:04:50 -05:00
Julian Giebel
99aab9f409
Adds the super speed smite ( #10707 )
...
* Add super speed smite
* Increase acceleration and speed so it can actually gib
2022-08-23 09:04:17 -05:00
Nemanja
fc0c8d14a3
shields no longer break from healing ( #10719 )
2022-08-23 22:00:06 +10:00
Leon Friedrich
307e4a455f
Set MoverController angular velocities to zero ( #10715 )
2022-08-23 21:59:46 +10:00
TekuNut
b80708e7cc
Fix xenos prying doors from afar ( #10778 )
2022-08-23 20:31:54 +10:00
Leon Friedrich
86f41478c8
Remove problematic body code ( #10783 )
2022-08-23 16:33:46 +10:00
metalgearsloth
d2f1981172
Fix bang, ded ( #10768 )
2022-08-22 19:28:31 -07:00
Leon Friedrich
7ec013b196
Improve pulling error logs ( #10762 )
2022-08-21 17:50:38 -07:00
Leon Friedrich
87d753e910
Add construction graph test ( #10760 )
2022-08-21 17:45:25 -07:00
Leon Friedrich
ff37e69c0a
Fix some buckling bugs ( #10759 )
2022-08-21 17:44:37 -07:00
Leon Friedrich
418a88e760
Fixed PVS changes. ( #10740 )
2022-08-21 08:32:09 +10:00
Leon Friedrich
ff2a67bc74
Revert PVS changes ( #10735 )
2022-08-21 05:27:41 +10:00
Leon Friedrich
aad09d52c9
Remove fake lag in release mode ( #10713 )
2022-08-21 04:01:17 +10:00
Leon Friedrich
25093f5146
Content changes for engine state-handling & PVS PR ( #9273 )
2022-08-21 03:38:20 +10:00
metalgearsloth
4901201b2d
Change gun activates to uses ( #10699 )
2022-08-19 19:15:53 -07:00
Morb
86d7a1fbb9
Fix categories ( #10683 )
2022-08-18 17:27:46 -07:00
Nemanja
d7e0b70e2c
revenant cleanup ( #10662 )
2022-08-18 17:04:23 -07:00
metalgearsloth
b627b2b34d
Fly-by sound tweaks ( #10658 )
2022-08-17 19:32:39 -07:00
metalgearsloth
64a25dc8f6
Fallback to guncomp on the entity ( #10659 )
2022-08-17 19:32:34 -07:00
Nemanja
2152914acc
Generalized Store System ( #10201 )
2022-08-16 21:34:25 -07:00
Flipp Syder
1b50928d50
Station records patches ( #10636 )
2022-08-17 14:03:23 +10:00
Leon Friedrich
9fd25937fb
Fix empty guns ( #10650 )
2022-08-17 13:44:43 +10:00
Leon Friedrich
6cb7bbaf73
Fix disposal container names ( #10646 )
2022-08-17 12:17:32 +10:00
Leon Friedrich
93584f21db
Add entity prototype save test ( #10274 )
2022-08-17 10:47:58 +10:00
Leon Friedrich
cf8ad5f815
Move MultipleTool to shared ( #9964 )
2022-08-16 03:19:54 -07:00
Flipp Syder
0396f8eb9d
Adds some extra toys to the arcade machine ( #10637 )
2022-08-16 02:57:39 -07:00
metalgearsloth
93efa6c3b8
Fix some unneeded debug logs ( #10485 )
...
2 data definitions + NPCs.
2022-08-14 21:23:23 -07:00
Moony
37c64b69a5
Lock non-newbies out of intern roles. ( #10598 )
...
* Lock non-newbies out of intern roles.
* Remove from service worker as it doesn't gate anything.
2022-08-14 16:14:46 -05:00
wrexbe
c4d135e253
Refactor lobby status ( #10550 )
2022-08-14 12:54:49 -07:00
Rane
572a4f7fb3
Eye damage ( #10262 )
2022-08-13 22:59:14 -07:00
Julian Giebel
b2436c22a7
Adds disposal mailing units (again) ( #7630 )
2022-08-13 22:57:25 -07:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Paul Ritter
6cae8803ca
hotfix... again ( #10568 )
2022-08-13 23:42:59 +02:00
Paul Ritter
e812a2bb3d
hotfix yaml linter crash ( #10566 )
2022-08-13 23:28:24 +02:00