Alex Evgrashin
59e72697cb
Buildable wall light ( #2644 )
...
* Added empty light
* Can build light fixture
* Can construct and deconstruct small light
* You can build bulbs only on walls
* Playing with placement conditions
* Refactored code a bit
* Added check for north direction and snapping
* Fixed all small light sprites (wrong directions order)
* Fixed weird problem with bulb lights
* Fixed rotation on all stations
* Fixed map again
* Much better placement mode
* Deleted shared wall component and moved all logic to raycasts
* Missing bracket
* Better texture
* Moved wallmount condition to tags
* Removed station station
* Added suffix and fixed on map init bug
2021-02-07 00:05:53 +01:00
Swept
77c71d885b
Fixes lights not being rotatable. And #2082 . ( #2089 )
...
* Fixes lights not being rotatable
* Makes some minor map changes to lights
2020-09-14 12:57:29 +02:00
Swept
c7037c2293
Fixes a ton of sprite icons. ( #2034 )
...
* Icons + Sprites for Atmos pipes
* Fixes Mimic icon
* Fixes rsi for RnD point source
* RnD Point source prototype fix
* Centers Bike Horn icon
* Centers pirate hat sprite
* Centers a bunch of milkshake icons
* Moves light_bulb.yml to Constructibles
* Fixes light_tube icons
* Emergency Light icon fix
* Medical Scanner icon
* ID Rsi fixed
* ID cards now have proper icons
* Lockers have proper icons finally
* Default Icon Fixed
* Resolved lighting issues
2020-09-13 13:53:47 +02:00
Julian Giebel
1c21f2c3b0
Rework emergency lights ( #1830 )
...
* Implement emergency lights reacting to lost power
* Add emergency light sprites
Remove shared emergency light component
* Remove unused import
* Remove EmergencyLight NetID
* Add rich description
Change comments
Add license
Implement ExposeData
Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
2020-08-22 12:06:29 +02:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
...
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00