Commit Graph

2175 Commits

Author SHA1 Message Date
Peptide90
ed19c781d0 Fixes circuit printing for generators and emitter (#8613) 2022-06-03 17:04:49 -07:00
Moony
fada213a22 Implements item pricing, and piracy. (#8548)
* Start implementing item pricing.

* Flesh out prices a bit, add the appraisal tool.

* Add prices to more things.

* YARRRRRRR

* gives pirates an appraisal tool in their pocket.

* Makes the various traitor objectives valuable. Also nerfs the price of a living person, so it's easier to bargain for them.

* Address reviews.

* Address reviews.
2022-06-03 10:56:11 -05:00
Emisse
c87f4ab65c Holofan Projector Upstream from Nyano (#8352)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-03 21:58:18 +10:00
Veritius
237cb3d0b4 Communications Console: The ECSining (#8374)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-03 21:37:35 +10:00
Peptide90
b93286fc61 Emergency Response Team (#6258)
* Clothing pass 1

Backpacks, hardsuits and helmets pass 1

* ERT Leader Role first pass

* ERT Backpacks (nearly there)

* ERT Backpacks final

* ERT helmets pass 1

* remaining hardsuit sprites added.

* ERT leader ID

* removed duplicates

* hardsuits + helmets entities

* ID + PDA for ERT

* ERT leader role pass 1

* job icons / markers for ERT

* military / ert name dataset

* starting gear pass 1 for ERT

* removed in favor of singular ERT roles file

* ERT mobs for spawning

* ERT spawn points added

* fixed case on ERT name

* Increased ERT access to most areas

* ERT ghost role takeover fixes

* ERT removed invalid parent

* path issue resolved

* more file path fixes

* fixes random naming pt 1

* Buffs ERT hardsuits and integrates helmet

parents ert to syndie hardsuit and adds toggleable helmet

* Adds suit storage slot and cargo access

* Adds backpack fills for ERT

* Updates ERT loadout for filled backpacks

+ other misc changes

* buff ERT backpack storage

* fixes ert jani backpack fills

* tweaks spawn loadout to EVA

* gave centcom official AA

* formatting

* ERT shuttle mapped with spawners

* update access
2022-06-03 20:48:28 +10:00
metalgearsloth
b29ed6e03a Prune most yml ambientsound entries (#8573) 2022-06-03 03:42:35 -07:00
Kara
930b60bad9 Fix spray collision (#8612) 2022-06-03 03:25:44 -07:00
Peptide90
d2377df81f adds destructible to power structures (#8536) 2022-06-03 03:10:18 -07:00
metalgearsloth
a5410f9c2e Add ContainerContainer for powered stuff (#8570) 2022-06-03 03:09:21 -07:00
metalgearsloth
0cdde7b477 Add ContainerContainer to boards (#8569) 2022-06-03 03:09:05 -07:00
Peptide90
f4e7397b82 Emitter 1984 - cargo and construction (#8606) 2022-06-03 02:22:58 -07:00
metalgearsloth
49dfa9034a Shotgun nerfs (#8590)
- Bojevic firerate dropped from 3 to 2
- Pellet damage from 13 to 8 (3 shotting players instead of 2 shot)
- Slightly more spread in line with the design doc. Slug spread I made as accurate as an SMG (so not quite full-screen mob hits but pretty close).
2022-06-03 00:57:39 -07:00
Peptide90
4476f11ebe Adds max pressure to gas miners (#8543)
* adds max pressure to gas miners

300kPA down from max (4500)

* reduces the gas amount
2022-06-02 16:35:32 -05:00
Peptide90
05c701975b Post Light sprite fix and state (#8578)
* adjusted post light sprite and added empty state

* update construction location
2022-06-02 15:12:23 -05:00
metalgearsloth
8654238ed2 Nerf SMG accuracy (#8589) 2022-06-02 14:46:46 -05:00
metalgearsloth
c021cadd46 Gun sound fixes (#8592) 2022-06-02 19:13:13 +10:00
metalgearsloth
5ed2c27658 Gun whitelist fixies (#8587) 2022-06-02 16:42:54 +10:00
Peptide90
8d9b56fce6 Goon floor pack 1 (#8267)
* floors boxing, arcadeblue2 and carpet clown

* adds gym, metaldiamond and carpetoffice from goon

* adds variants for boxing and gym

* tile variants updated
2022-06-02 12:10:58 +10:00
metalgearsloth
7f984792a1 Cleanup gun containers (probably last time) (#8575)
- snake_case instead of kebab-case
- Remove old MagazineBarrel containers
- Remove old event
2022-06-02 00:37:55 +10:00
metalgearsloth
fb943a61dc Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
Kara
da07d91895 Modular landmines (#8351) 2022-06-01 01:39:06 -07:00
Peptide90
4aacaed50b Adds health analyzer to 3 first aid kits (#8535)
* adds healthanalyzer to 3 first aid kits

normal, advanced and combat kits only

* increase first aid kit sizes
2022-06-01 13:17:37 +10:00
Flipp Syder
cbfb226b4b Makes camera monitors/the television constructable (#8542) 2022-05-31 21:02:44 +10:00
Flipp Syder
d4697c000c Surveillance cameras (#8246)
* cameras but i didn't feel like git stashing them

* Adds more functionality server-side for surveillance cameras

* rider moment

* Adds skeleton for SurveillanceCameraMonitorBoundUi on client

* whoops

* makes surveillance camera monitor UI more defined

* removes tree from SurveillanceCameraMonitorWindow

* surveillance camera active flag, other routing things

* actually sets how SurveillanceCameraMonitorSystem sends camera info to clients

* adds entity yaml, changes field

* adds the camera/monitor entities, makes the UI open

* SurveillanceCameraRouters (not implemented fully)

* subnets for cameras, server-side

* it works!

* fixes rotation in cameras

* whoops

restores surveillance cameras to ignored components
makes it so that switching cameras now lerps the other camera

* makes the UI work

* makes it so that cameras actually refresh now

* cleanup

* adds camera.rsi

* cleans up prototypes a bit

* adds camera subnet frequencies, cameras in subnets

* adds surveillance camera router subnets

* might fix testing errors

* adds the circuit board to the surveillance camera monitor

* fixes up the camera monitor (the detective will get his tv soon)

* adds heartbeat, ensures subnet data is passed into cameras to send

* fixes up a few things

* whoops

* changes to UI internals

* fixes subnet selection issue

* localized strings for UI

* changes 'test' id to 'camera' for cameras

* whoops

* missing s

* camera static!

* adds a delay to camera switching

* adjusts a few things in camera timing

* adds setup for cameras/routers, localization for frequency names

* adds setup ui for routers, makes subnet names in monitor window follow frequency name in prototype

* localization, some cleanup

* ui adjustments

* adds surveillance camera visuals

* fixes a bug when closing the UI for monitors

* adds disconnect message to UI

* adds construction graph to cameras

* adds the camera to the construction menu

* fixes network selection for setup, tweak to assembly

* adds surveillance camera router construction, fixes up surveillance camera wire cutting

* adds disconnect button to monitor UI

* switches around the status text

* tweaks monitor UI

* makes the address actually show

* might make tests pass

* UI adjustments, hard name limit

* ok, that didn't work

* adds wireless cameras

* makes the television work/look nicer

* adds tripod cameras in addition to mobile cameras

* makes wireless cameras constructable

* fixes up those prototypes

* reorganization in C#, small cleanup

* ensures that power changes deactivate some devices

* adds a component to the television, comments out a function

* actually, never mind, i forgot that wireless cameras existed/are creatable for a second

* tweaks to router construction, removes SubnetTest from prototypes

* removes it from frequencies too

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* type serializers into components

* setup window opens centered, enum is now byte

* replaces active monitor list with ActiveSurveillanceCameraMonitorComponent

* adds paused/deleted entity checks, changes how verbs are given

* removes EntitySystem.Get<T>() references

* fixes bug related to selecting network from setup, alphabet-orders network listing in setup

* rider moment

* adds minwidth to surveillance camera setup window

* addresses reviews

* should fix the issue with camera visuals not updating properly

* addresses some reviews

* addresses further review

* addresses reviews related to RSIs

* never needed a key there anyways

* changes a few things with routers to ensure that they're active

* whoops

* ensurecomp over addcomp

* whoops

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-31 18:44:57 +10:00
keronshb
355e044119 Adds TimedDespawn component to Invisible Walls, nukes DeleteAfterTime (#8528)
* Adds TimedDelete component to Invisible Walls

* Removes Delete After Time
2022-05-29 22:06:50 -07:00
EmoGarbage404
86ee423449 Decouples starting gear from UtilityAI (#8512) 2022-05-29 15:14:47 -07:00
keronshb
11f729d024 Simple Magic Spellbook System (#7823)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-29 16:29:10 +10:00
efzapa
94b1308f56 Add a BRB Sign (#8437) 2022-05-28 17:09:29 -07:00
Leon Friedrich
0d17626e22 fix hardhat shading (#8508) 2022-05-28 14:54:54 -07:00
Leon Friedrich
2b2bef5947 Fix GasThermoMachine upgrading (#8313) 2022-05-29 05:10:37 +10:00
EmoGarbage404
12d59fe7ae rebalance pressure, airloss, cold (#8482) 2022-05-27 18:19:32 -07:00
Moony
130302a262 Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456)
* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <veritiusgaming@gmail.com>
2022-05-27 00:41:18 -07:00
Emisse
7d5989a9cc Atmos sign (#8462)
* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json
2022-05-26 23:41:50 -07:00
EmoGarbage404
d908435222 Mini Gravity Generator (#8449)
* meenee

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-26 20:08:05 -07:00
Moony
dc186f1e24 Fixes the singularity bouncing off the station. (#8452)
* Fixes the singularity bouncing off the station.

* Update Content.Shared/Singularity/SharedSingularitySystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-05-26 19:29:33 -07:00
EmoGarbage404
57639943a0 OnTriggerCollide Bug fix (#8467)
* ez gg dubskis

* meteor

* Update meteors.yml
2022-05-26 18:18:57 -07:00
keronshb
d9ed748b0c Allows people to resist out of crates (#8471) 2022-05-26 18:05:36 -07:00
Pieter-Jan Briers
1bfea8c8dd Emergency lights fixes (#8454) 2022-05-25 21:56:16 -07:00
Kara
4811124786 Kill unarmed combat comp (#8420) 2022-05-25 14:48:41 -07:00
Flipp Syder
a8f1ffd435 Mousetraps (#8440)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-25 13:16:34 -07:00
Emisse
24bb7aa8c1 Update bucket.yml (#8443) 2022-05-25 12:45:12 -07:00
metalgearsloth
495a65bc6d Mime cleanup (#8433) 2022-05-25 00:43:48 -07:00
Kara
16f7a4cd1a Make asteroid rocks smooth with walls (#8358) 2022-05-25 10:54:48 +10:00
keronshb
def4473ed2 Fixes some high speed item issues (#8361) 2022-05-23 16:11:17 -07:00
Rane
b210df0d03 Port vomit from Nyano (#8349) 2022-05-23 16:03:27 -07:00
Flipp Syder
80a68b3867 Wires patches (#8385) 2022-05-23 16:00:51 -07:00
EmoGarbage404
97d4fdb3f3 Make all animals and pets disease carriers (#8376) 2022-05-23 12:40:16 -07:00
Emisse
cf67baee7d Maid outfit for janidrobe (#8071)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-23 21:19:23 +10:00
Emisse
b491dc543d Command Locked and Captain Locked High Sec Doors (#8340)
* Update access.yml

* Update access.yml
2022-05-22 20:07:04 -07:00
themias
7986ac9b53 Set the Medical Scanner to Climbable (#8270)
* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e2945a7de7076be6006b0268924b3bc6637a0.
2022-05-22 13:43:06 -07:00