Commit Graph

49 Commits

Author SHA1 Message Date
Emisse
d24c75ec71 resave and power fixes and misc (#17738) 2023-06-29 13:12:56 -06:00
Ubaser
e1034d0193 Rod: NEW Evacuation shuttle (#17129)
* add shuttle

* change station

Changes from Box to Marathon

* address issues

- switch one of the glass walls for a shuttle wall
- added another generator and redesigned the engineering compartment
- added directional reinforced walls for the seating area
- added more chairs!
- another seat for medbay
- shrunk the size of bar and moved bridge doors
- rotated the fireaxe, APCs and wall cabinets to face the correct way
- removed the bardrobe and clothesmate
- other miscellaneous fixes
2023-06-29 12:46:39 -06:00
Emisse
abc2e04d62 mining shuttle poor (#17701) 2023-06-27 18:57:13 -06:00
Nemanja
5c60a27c7c Make item size scale with stack size (#17623)
* Make stack count affect item size

* and the test, too

* readd this check

* vwoom

* huh

* if you ever read this commit message ping me on discord in #contributors

* changerinos
2023-06-25 10:44:37 -05:00
PuceTint
e441bdac2d fix transit atmos (#17404) 2023-06-17 13:15:58 -06:00
Emisse
548d2ca477 arrivals (#17373) 2023-06-16 01:20:56 -06:00
deltanedas
626b2750c2 fix transit power (#17200)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-15 23:51:37 -06:00
metalgearsloth
23b6d87a79 Hotfix NPC pathfinding (#17360) 2023-06-16 01:01:26 +10:00
deltanedas
db9ef092d8 dont lock escape pod (#17240)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-10 21:52:35 +10:00
metalgearsloth
6cf2b5c3ce Fix EmitSoundOnCollide serialization (#17212) 2023-06-09 01:08:22 +10:00
Ubaser
35ebcc66df Transit: NEW Evacuation shuttle (#17095)
* add shuttle

* fix mistakes, improve consistency

- adds tiny fans to airlock
- changes LED to lights
- adds supplies to med
- engineering door changed to not be glass
- added tile beneath engi and medbay door
- changed security cell
- added SMES to power
- added variety (variantize)
- saved as grid instead of map

* apply changes

- replaced plastic tiles with steel
- removed fireaxe in bridge
- rotated defib the correct way
- switched a couple LED lights out
- replaced potted plants and vending machines with their appropriate spawner
- adds more chairs

* fix defib

changed from empty to filled

---------

Co-authored-by: Ubaser <ubaserblueknight2@gmail.com>
2023-06-04 20:52:57 -06:00
metalgearsloth
57858f802f Shuttle drone improvements (#16931) 2023-05-31 11:13:02 +10:00
Emisse
3c028e4f4b remove turrets from nukies (#16757) 2023-05-24 10:54:47 +10:00
Scribbles0
0f33677c8c Barratry 2.5.6 + Raven Evac update (#16724)
* update 2.5.6 + raven stuff

* forgot the salvage vendors
2023-05-22 23:57:55 -06:00
Emisse
8b2f640623 [map] wizer update (#16469) 2023-05-15 11:40:28 -06:00
Emisse
9093cf6bc0 [map] pirate shuttle update (#16467) 2023-05-15 11:40:19 -06:00
metalgearsloth
7dba130454 Remove mapfile name + authors (#16264) 2023-05-09 18:09:57 +10:00
metalgearsloth
dcb10d4061 Fixture updates (#15254) 2023-05-06 16:26:15 +10:00
metalgearsloth
ac9970a50f Resave every map (#15964) 2023-05-02 11:38:01 +10:00
Nemanja
823c8204c9 Simplifying Machine Upgrading (#15802) 2023-04-29 13:23:49 +10:00
metalgearsloth
86bebbbb6e Add salvage shuttle (#15609) 2023-04-21 15:36:32 +10:00
Scribbles0
ea4a4a8358 [fix] lone ops fix (#15478) 2023-04-17 03:01:36 -06:00
Scribbles0
e24d0b4e44 [Antag] Lone Ops (#14647)
* loneops event, prototype stuff, striker shuttle, and nukeops rule changes

* newline

* shuttle attributions

* optimizations and tweaks

* bugfix and mutually exclusive with nukeops

* bugfix but better

* fix nukie planet spawning when defaulting to extended

* remove hypospray protection references

* ghost_roles.yml edit thingy

* remove .orig file
2023-04-17 00:00:43 -06:00
brainfood1183
8e817e2b97 pirate content (#11799)
* pirate content

* pirate content

* merge

* merge

* update launchers

* trying to fix launcher error

* merge

* merge

* merge

* fix for launchers

* update to held cannon sprite

* attempt to fix issue

* first updates in long time

* changes mostly to sprites

* more sprite fixes

* more sprite changes

* json fixes

* small update

* new pirate crate

* update

* updae json

* fix eva

* update accent

* fix accentcomp

* improved pirate chest

* accent localized

* station to docks

* modified the pirate ship

* changed pda spawns for firstmate nad piratecaptain to passenger pdas

* fixes

* pirate accent

* removed  spacing in shotgun.yml

* redo accent

* fix

* removed no spawn from helmet hardsuit

* suffix capitalization

* tweaks

* a

* jusdt fixing up the hi and yes which are both replacement and not replacement and replaced.

* pirate accent fixes

* desc fix

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-04-09 22:47:40 -07:00
Scribbles0
b410d4a233 Barratry:Evac+SkullUpdate (#15161) 2023-04-05 16:47:27 -06:00
metalgearsloth
f078be9c48 Mark escapepod as protected (#14914) 2023-03-27 19:04:43 -05:00
metalgearsloth
448165ffda Escape pods (#14809)
* Namespace adjustments for days

* pod

* thanks rider

* Fix the oop launch

* Fixes

* Fix stuff

* eeeeeeeee

* Fix

* access

* map

* forgor

* thing

* Genericise escape pod fill
2023-03-23 19:54:41 -06:00
metalgearsloth
f3a06a0696 Add arrivals (#14755)
* Arrivals

* More arrivals and shitty uhh preload

* cvar

* a

* clockin + maps

* shitter prevention

* Placement

* a

* cvar for tests and dev

* weh
2023-03-22 04:29:55 -05:00
Emisse
e402d28d3f siofjaosd (#14313) 2023-02-27 20:32:58 -06:00
Scribbles0
809959e21d Update Raven dock (#14311)
* update raven dock

* name
2023-02-27 18:48:15 -06:00
Scribbles0
d34d1ff02e NT Evac Raven (#14286)
* raven shuttle

* add missing blast door in sec compartment

* name

* extinguishers and emer lights
2023-02-27 17:43:55 -06:00
Emisse
68cba24dab Bagel Station Evac Shuttle Lox (#14307)
* proto

* mapfile

* posters n shit

* gyroscope oop
2023-02-27 15:17:52 -06:00
Emisse
86e8152fe6 Box Station Emergency Shuttle and Pill Update (#14201) 2023-02-21 19:22:54 +11:00
Emisse
3d329e5646 Evac shuttle big have name now its not unknown anymore it have name (#13761) 2023-01-28 09:57:10 -04:00
Checkraze
f253b86f04 dart 2.1 (#12764) 2023-01-20 06:21:16 -08:00
Checkraze
bf01bb6a6e Pirate shuttle update (#13126) 2023-01-19 03:02:47 -08:00
Checkraze
6f17b44366 wizard ship (#13373) 2023-01-18 01:09:50 -07:00
Emisse
05975606cf Big evac shuttle more firelocks (#13279) 2023-01-09 14:42:45 +11:00
metalgearsloth
c4b7e64c9e Update submodule to 0.68.0.0 (#12761) 2022-11-26 16:45:37 +11:00
Cheackraze
e7b68b5440 Courser Emergency Evacuation Shuttle (#12751)
* courser

* no sec fun
2022-11-25 02:18:17 -06:00
metalgearsloth
b09b7da92f Cleanup map files some more (#12375)
- Removed redundant prototype stuff for lights
- Removed forensics
2022-11-04 14:13:47 -05:00
metalgearsloth
4ef144d865 Content change from mass to density (#11533) 2022-10-04 15:48:23 +11:00
metalgearsloth
b29eeb7c16 Fix gamemap name casing (#11474) 2022-10-04 14:33:14 +11:00
metalgearsloth
a549a85e81 Update tiles to modern standards (#10436) 2022-08-10 17:05:40 +10:00
metalgearsloth
55692d4d71 Revert map PRs (#10079)
* Revert "Fix Saltern cvar (#10077)"

This reverts commit 0f0420eca9.

* Revert "Map ID fixes (Take 2) (#10075)"

This reverts commit c15e14676d.
2022-07-27 22:27:23 +10:00
Peptide90
c15e14676d Map ID fixes (Take 2) (#10075) 2022-07-27 03:13:55 -07:00
Emisse
59b1dfca41 Evac Shuttle Fans (#9578) 2022-07-09 05:25:59 -07:00
Emisse
6204e17b08 window (#9399) 2022-07-04 23:14:37 +10:00
metalgearsloth
521ed99766 Evac shuttle (#8931)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00