Commit Graph

4092 Commits

Author SHA1 Message Date
Emisse
dac87317ec Bagel Update 12.1 (#7430) 2022-04-05 08:50:12 -05:00
Kai Shiba
0a1e6d04a3 Plague Outfit/Mask Fix (#7418) 2022-04-05 17:39:43 +10:00
Leon Friedrich
311450864c Explosion refactor fixes pt1 (#7375) 2022-04-05 17:22:35 +10:00
Delete69
722a408c41 Flora: rock fix (#7333) 2022-04-05 17:22:18 +10:00
PJBot
5cc1273681 Automatic changelog update 2022-04-04 20:28:39 -04:00
Moony
3d0eb6a5fb minibomb beeps again. (#7417) 2022-04-04 19:27:35 -05:00
PJBot
85f6a8aa69 Automatic changelog update 2022-04-04 12:03:37 -04:00
PJBot
39c81f4a50 Automatic changelog update 2022-04-04 02:14:06 -04:00
Jack Fox
f957c58906 Machine Linking Overhaul (#7160) 2022-04-04 16:13:03 +10:00
PJBot
fd7ea3f1e7 Automatic changelog update 2022-04-04 01:46:29 -04:00
Leon Friedrich
6fb2b2a735 fix disarm action (#7411) 2022-04-04 15:45:26 +10:00
metalgearsloth
019c106501 Remove IgnorePause from aobserver (#7320) 2022-04-04 15:44:16 +10:00
PJBot
08027a12b8 Automatic changelog update 2022-04-04 01:40:45 -04:00
Radosvik
cef0c67511 Add current player count to lobby (#7402) 2022-04-04 15:39:42 +10:00
PJBot
e7fae0fa6c Automatic changelog update 2022-04-03 21:03:42 -04:00
mirrorcult
982d21d012 Fix seeds not spawning (#7409) 2022-04-03 18:02:38 -07:00
Leon Friedrich
f54ab3f7c6 Make base beaker abstract (#7400) 2022-04-03 22:22:46 +10:00
Vera Aguilera Puerto
f12676a191 Fixes two prototypes that should have been abstract. 2022-04-03 14:09:54 +02:00
Vera Aguilera Puerto
8a1d5376b6 Fixes many entity prototypes being abstract when they shouldn't be. 2022-04-03 14:07:28 +02:00
Vera Aguilera Puerto
8924f1d53e Fix duffelbags being abstract when they shouldn't. 2022-04-03 13:25:02 +02:00
Paul
fe3c845ea6 fixes tests 2022-04-03 02:45:24 +02:00
Paul Ritter
2ff40d5a1f Serv3 rework content changes (#7145) 2022-04-03 02:01:22 +02:00
PJBot
6b01ab17a6 Automatic changelog update 2022-04-02 18:07:34 -04:00
Alex Evgrashin
bf89483e09 Grouped ghost roles and jump button (#7300) 2022-04-02 15:06:29 -07:00
T-Stalker
31a9cc0acb Gives banners interaction outline (#7396) 2022-04-03 07:49:58 +10:00
Emisse
513ba9a218 Moose Update 1.5 QOL update (#7387) 2022-04-02 15:05:18 +11:00
Leon Friedrich
39c4d8be1f Move Anchorable to shared. (#7361)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-02 14:52:44 +11:00
Emisse
f3dd284ee5 Marathon (#7386) 2022-04-02 14:09:14 +11:00
PJBot
d7ab7abeef Automatic changelog update 2022-04-01 08:17:14 -04:00
PJBot
3005777ef9 Automatic changelog update 2022-03-31 22:40:30 -04:00
Leon Friedrich
56168e592e Explosion refactor (#5230)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

* Use modified contains() checks

And remove IEnumerable

* Buff nuke, nerf meteors

* optimize the entity lookup stuff a bit

* fix tile (0,0) error

forgot to do an initial Enumerator.MoveNext(), so the first tile was always the "null" tile.

* remove celebration

* byte -> int

* remove diag edge tile dict

* fix one bug

but there is another

* fix the other bug

turns out dividing a ushort leads to rounding errors.  Why TF is the grid tile size even a ushort in the first place.

* improve edge map

* fix minor bug

If the initial-explosion tile had an airtight entity on it, the tile was processed twice.

* some reviews (transform queries, eye.mapid, and tilesizes in overlays)

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* is map paused

* GetAllTiles ignores space by default

* WriteLine -> WriteError

* First -> FirstOrDefault()

* default prototype const string

* entity query

* misc review changes

* grid edge max distance

* fix fire texture defn

bad use of type serializer and ioc-resolves

* Remove ExplosionLaunched

And allow nukes to throw items towards the outer part of an explosion

* no hot-reload disclaimer

* replace prototype id string with int index

* optimise damage a tiiiiny bit.

* entity queries

* comments

* misc mirror comments

* cvars

* admin logs

* move intensity-per-state to prototype

* update tile event to ECS event

* git mv

* Tweak rpg & minibomb

also fix merge bug

* you don't exist anymore go away

* Fix build

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-31 21:39:26 -05:00
PJBot
9a91536353 Automatic changelog update 2022-03-31 22:07:13 -04:00
TimrodDX
415732715f Adds emergency lighting to Delta, also fixes some missing lights (#7372) 2022-03-31 21:06:09 -05:00
Emisse
f4396f1ef3 Bagel Update 12 (#7373) 2022-03-31 21:04:20 -05:00
Emisse
749c7c8f8b Add files via upload (#7374) 2022-03-31 21:04:03 -05:00
Emisse
1270d9b0d1 Marathon hotfix 1 (#7371) 2022-03-31 19:16:16 -05:00
Moony
f8c7e8c130 moony is cringe more at 11 2022-03-31 14:15:22 -05:00
PJBot
de05ce3da9 Automatic changelog update 2022-03-31 15:14:19 -04:00
Moony
16c5ccd930 Fix changelog to include marathon (#7366) 2022-03-31 14:13:16 -05:00
PJBot
6ee5e3fd17 Automatic changelog update 2022-03-31 15:09:58 -04:00
Peptide90
6f71e05389 Splitstation (#7127)
* splitstation 1.0

* some fixes

* Splitstation - some rwalls and extinguishers

* last minute pipe additions

* grid fixes

* Decal pass and some minor decorating and additions

* splitstation 1.0

* some fixes

* Splitstation - some rwalls and extinguishers

* last minute pipe additions

* grid fixes

* Decal pass and some minor decorating and additions

* lots of changes courtesy of Emisse for feedback

* added basketball court and misc maint changes

* Revert "added basketball court and misc maint changes"

This reverts commit 05e7b91a511fd99509695452bc3ee27572b49b3c.

* Replaced SM with singulo and AI sat. Lots of other changes

* pipe colors updated
2022-03-31 14:08:54 -05:00
Emisse
f1f24ca8ae Marathon Station (#7364)
* Add files via upload

* Add files via upload

* Update Resources/Prototypes/Maps/marathon.yml

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-03-31 14:08:25 -05:00
PJBot
728f753338 Automatic changelog update 2022-03-31 03:09:33 -04:00
Rane
848478a464 Remove all prob: 1 from yaml (#7348) 2022-03-31 11:49:28 +11:00
Kai Shiba
5a35cecc50 Plague mask/suit (#7284)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-31 01:19:06 +11:00
mirrorcult
509aff8e07 3/4 tile decal overlays (#7335) 2022-03-31 00:42:57 +11:00
PJBot
fc94beb5d0 Automatic changelog update 2022-03-30 09:30:05 -04:00
Leon Friedrich
e90f7f4330 Give reaction prototypes a priority (nerf ClF3 + smoke) (#7268) 2022-03-31 00:29:01 +11:00
Leon Friedrich
4bc73ac591 Make flashlights, atmos hardsuit, and RGB use the new layer features (#6253)
* Make flashlights, atmos hardsuit, and RGB use the new layer features

* avoid self-conflict

* fix rgb not updating on add

* cleanup

* Update Content.Client/Light/RgbLightControllerSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* cleanup diff

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-03-30 00:57:35 -05:00
PJBot
a2f36fd69f Automatic changelog update 2022-03-30 00:57:33 -04:00