using Content.Shared._White.Administration; namespace Content.Client._White.Administration.HoursPanelSystems; public sealed class HoursPanelSystem : EntitySystem { public HoursPanel? Panel; public override void Initialize() { base.Initialize(); SubscribeNetworkEvent(OnHoursPanelMessage); } private void OnHoursPanelMessage(HoursPanelMessageToClient message, EntitySessionEventArgs eventArgs) { Panel?.UpdateTime(message.Time); } public void SendPlayerTimeRequest(HoursPanelMessageToServer message) { RaiseNetworkEvent(message); } }