using Content.Shared.Atmos; namespace Content.Server._White.ChangeTemperatureOnCollide; [RegisterComponent] public sealed partial class ChangeTemperatureOnCollideComponent : Component { [DataField, ViewVariables(VVAccess.ReadWrite)] public float Temperature; [DataField, ViewVariables(VVAccess.ReadWrite)] public float MinTemperature = Atmospherics.TCMB; [DataField, ViewVariables(VVAccess.ReadWrite)] public float MaxTemperature = 450; [DataField] public string FixtureID = "projectile"; }