using Content.Shared._White.Cult; using Robust.Shared.Audio; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List; namespace Content.Server._White.Cult.Items.Components; [RegisterComponent] public sealed partial class CultRitesHandComponent : BaseMagicHandComponent { [DataField] public SoundSpecifier HealSound = new SoundPathSpecifier("/Audio/White/Cult/rites.ogg"); [DataField] public SoundSpecifier SuckSound = new SoundPathSpecifier("/Audio/White/Cult/enter_blood.ogg"); [DataField] public float HealModifier = 1f; [DataField(customTypeSerializer: typeof(PrototypeIdListSerializer))] public List BloodRites = new () { "FactoryCultBloodSpear", "FactoryCultBloodBarrage" }; }