using Robust.Shared.Prototypes; using Robust.Shared.Serialization; namespace Content.Shared._Amour.Animation; [Serializable,NetSerializable] public sealed class AnimationProtoStartMessage : EntityEventArgs { public NetEntity Owner; public string ProtoId; public AnimationProtoStartMessage(NetEntity owner, string protoId) { Owner = owner; ProtoId = protoId; } } [Serializable,NetSerializable] public sealed class AnimationStartMessage : EntityEventArgs { public NetEntity Owner; public AnimationData Data; public string Id; public AnimationStartMessage(NetEntity owner, AnimationData data, string id) { Owner = owner; Data = data; Id = id; } }