using Content.Shared.Eui; using Robust.Shared.Serialization; namespace Content.Shared._White.Cult.UI; [Serializable, NetSerializable] public sealed class CultTeleportSpellEuiState : EuiStateBase { public Dictionary Runes = new(); } [Serializable, NetSerializable] public sealed class TeleportSpellTargetRuneSelected : EuiMessageBase { public int RuneUid; }