using Robust.Shared.GameStates; namespace Content.Shared._White.Lighting.PointLight.Airlock; [RegisterComponent, NetworkedComponent] public sealed partial class PointLightAirlockComponent : Component { [ViewVariables] public bool IsLightsEnabled; [ViewVariables] public bool LastBoltsState; [ViewVariables] public bool IsEmagged; [ViewVariables] public readonly string RedColor = "#D56C6C"; [ViewVariables] public readonly string BlueColor = "#7F93C0"; [ViewVariables] public readonly string YellowColor = "#BDC07F"; [ViewVariables] public readonly string GreenColor = "#7FC080"; }