using Robust.Shared.GameStates; namespace Content.Shared._White.Wizard.Appearance; [RegisterComponent, NetworkedComponent] public sealed partial class WizardAppearanceComponent : Component { [DataField] public int MinAge = 90; [DataField] public int MaxAge = 170; [DataField] public string Hair = "WizardHair"; [DataField] public string FacialHair = "WizardFacialHair"; [DataField] public string Color = "WizardHairColor"; [DataField] public string Name = "WizardNames"; }