using Content.Shared.Damage;
namespace Content.Shared._White._Engi.DamageableClothing;
///
/// WD
///
public sealed partial class DamageableClothingSystem
{
[Dependency] private readonly DamageableSystem _damageable = default!;
private void InitializeUser()
{
SubscribeLocalEvent(OnUserDamageModified);
SubscribeLocalEvent(OnDamageModified);
SubscribeLocalEvent(OnEntityTerminating);
}
private void OnUserDamageModified(EntityUid uid, DamageableClothingUserComponent component, DamageModifyEvent args)
{
if (TryComp(component.ItemId, out var blocking))
{
if (args.Damage.GetTotal() <= 0)
return;
if (!TryComp(component.ItemId, out var dmgComp))
return;
var blockFraction = 1;
blockFraction = Math.Clamp(blockFraction, 0, 1);
_damageable.TryChangeDamage(component.ItemId, blockFraction * args.OriginalDamage);
}
}
private void OnDamageModified(EntityUid uid, DamageableClothingComponent component, DamageModifyEvent args)
{
var modifier = component.DamageModifier;
args.Damage = DamageSpecifier.ApplyModifierSet(args.Damage, modifier);
}
private void OnEntityTerminating(EntityUid uid, DamageableClothingUserComponent component, ref EntityTerminatingEvent args)
{
if (!TryComp(component.ItemId, out var blockingComponent))
return;
RemCompDeferred(uid);
}
}