using Content.Server.GameObjects.Components.Damage; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Nutrition; using Content.Shared.GameObjects.Verbs; using Robust.Server.Console; using Robust.Server.Interfaces.GameObjects; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.IoC; namespace Content.Server.GlobalVerbs { /// /// Completely removes all damage from the DamageableComponent (heals the mob). /// [GlobalVerb] class RejuvenateVerb : GlobalVerb { public override bool RequireInteractionRange => false; public override bool BlockedByContainers => false; public override void GetData(IEntity user, IEntity target, VerbData data) { data.Text = "Rejuvenate"; data.CategoryData = VerbCategories.Debug; data.Visibility = VerbVisibility.Invisible; var groupController = IoCManager.Resolve(); if (user.TryGetComponent(out var player)) { if (!target.HasComponent() && !target.HasComponent() && !target.HasComponent()) { return; } if (groupController.CanCommand(player.playerSession, "rejuvenate")) { data.Visibility = VerbVisibility.Visible; } } } public override void Activate(IEntity user, IEntity target) { var groupController = IoCManager.Resolve(); if (user.TryGetComponent(out var player)) { if (groupController.CanCommand(player.playerSession, "rejuvenate")) PerformRejuvenate(target); } } public static void PerformRejuvenate(IEntity target) { if (target.TryGetComponent(out DamageableComponent damage)) { damage.HealAllDamage(); } if (target.TryGetComponent(out HungerComponent hunger)) { hunger.ResetFood(); } if (target.TryGetComponent(out ThirstComponent thirst)) { thirst.ResetThirst(); } if (target.TryGetComponent(out StunnableComponent stun)) { stun.ResetStuns(); } } } }