using Content.Shared._White.Animations; namespace Content.Server._White.Animations; public sealed class WaddleAnimationSystem : SharedWaddledAnimationSystem { protected override void PlayAnimation(EntityUid user) { RaiseNetworkEvent(new StartedWaddlingEvent(GetNetEntity(user))); } protected override void StopAnimation(EntityUid user) { RaiseNetworkEvent(new StoppedWaddlingEvent(GetNetEntity(user))); } }