using Content.Shared.Administration; using Robust.Shared.Console; using Content.Server.GameTicking; namespace Content.Server.Chat.Commands { [AnyCommand] internal sealed class RoundId : IConsoleCommand { public string Command => "roundid"; public string Description => "Shows the id of the current round."; public string Help => "Write roundid, output *Current round #roundId*"; private int _roundId => EntitySystem.Get().RoundId; public void Execute(IConsoleShell shell, string argStr, string[] args) { shell.WriteLine($"Current round #{_roundId}"); } } }