using System.Numerics; using Content.Shared.Damage; namespace Content.Server._White.Crossbow; [RegisterComponent] public sealed partial class ModifyDamageOnShootComponent : Component { [DataField("damage", required: true)] [ViewVariables(VVAccess.ReadWrite)] public DamageSpecifier Damage = new(); [DataField("addEmbedding")] [ViewVariables(VVAccess.ReadWrite)] public bool AddEmbedding; [DataField("offset")] public Vector2 Offset = Vector2.Zero; }