using Content.Server.Sandbox; using Robust.Shared.IoC; namespace Content.Server.GameTicking.GamePresets { public sealed class PresetSandbox : GamePreset { #pragma warning disable 649 [Dependency] private readonly ISandboxManager _sandboxManager; #pragma warning restore 649 public override void Start() { _sandboxManager.IsSandboxEnabled = true; } public override string Description => "Sandbox, go and build something!"; } }