* - tweak: Don't close eui too quickly. * - add: Spellblade update. * - fix: Cult teleport spell.
39 lines
1.0 KiB
C#
39 lines
1.0 KiB
C#
using System.Linq;
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using Content.Client._White.Cult.UI.TeleportRunesList;
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using Content.Client.Eui;
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using Content.Shared.Eui;
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using Content.Shared._White.Cult.UI;
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using JetBrains.Annotations;
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namespace Content.Client._White.Cult.UI.TeleportSpell;
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[UsedImplicitly]
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public sealed class CultTeleportSpellEui : BaseEui
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{
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private readonly TeleportRunesListWindow _window = new();
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public override void Opened()
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{
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_window.OpenCentered();
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_window.ItemSelected += (index, _) => SendMessage(new TeleportSpellTargetRuneSelected {RuneUid = index});
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_window.OnClose += () => SendMessage(new CloseEuiMessage());
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base.Opened();
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}
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public override void Closed()
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{
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base.Closed();
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_window.Close();
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}
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public override void HandleState(EuiStateBase state)
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{
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if (state is not CultTeleportSpellEuiState cast)
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return;
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_window.Clear();
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_window.PopulateList(cast.Runes.Keys.ToList(), cast.Runes.Values.ToList());
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}
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}
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