Files
OldThink/Content.Client/_White/OfferItem/OfferItemSystem.cs
Spatison d32eb158d4 Теперь предметы можно передавать из рук в руки (#462)
* add: Теперь предеты можно передовать из рук в руки

* Кудато не туда уехало
2024-07-18 01:33:28 +03:00

53 lines
1.5 KiB
C#

using Content.Shared._White;
using Content.Shared._White.OfferItem;
using Content.Shared.CCVar;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.Player;
using Robust.Shared.Configuration;
namespace Content.Client._White.OfferItem;
public sealed class OfferItemSystem : SharedOfferItemSystem
{
[Dependency] private readonly IOverlayManager _overlayManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IEyeManager _eye = default!;
public override void Initialize()
{
Subs.CVar(_cfg, WhiteCVars.OfferModeIndicatorsPointShow, OnShowOfferIndicatorsChanged, true);
}
public override void Shutdown()
{
_overlayManager.RemoveOverlay<OfferItemIndicatorsOverlay>();
base.Shutdown();
}
public bool IsInOfferMode()
{
var entity = _playerManager.LocalEntity;
if (entity == null)
return false;
return IsInOfferMode(entity.Value);
}
private void OnShowOfferIndicatorsChanged(bool isShow)
{
if (isShow)
{
_overlayManager.AddOverlay(new OfferItemIndicatorsOverlay(
_inputManager,
EntityManager,
_eye,
this));
}
else
_overlayManager.RemoveOverlay<OfferItemIndicatorsOverlay>();
}
}