Files
OldThink/Content.Client/_White/WeaponsModules/WeaponModulesVisuals.cs
Spatison 29e6aac06d Fixik (#652)
* fix: Синано больше не срет ошибками

* fix: Yandex
2024-08-21 23:23:23 +03:00

75 lines
3.1 KiB
C#

using Content.Client.Weapons.Ranged.Components;
using Content.Shared._White.WeaponModules;
using Content.Shared.Rounding;
using Content.Shared.Weapons.Ranged.Systems;
using Robust.Client.GameObjects;
namespace Content.Client._White.WeaponsModules;
public sealed partial class WeaponModulesVisuals : VisualizerSystem<WeaponModulesComponent>
{
[Dependency] private readonly PointLightSystem _lightSystem = default!;
protected override void OnAppearanceChange(EntityUid uid, WeaponModulesComponent component, ref AppearanceChangeEvent args)
{
base.OnAppearanceChange(uid, component, ref args);
if(args.Sprite == null)
return;
if (AppearanceSystem.TryGetData<string>(uid, ModuleVisualState.BarrelModule, out var barrelModule, args.Component))
{
if (barrelModule.Length != 0 && barrelModule != "none")
{
args.Sprite.LayerSetState(ModuleVisualState.BarrelModule, barrelModule);
args.Sprite.LayerSetVisible(ModuleVisualState.BarrelModule, true);
}
else
args.Sprite.LayerSetVisible(ModuleVisualState.BarrelModule, false);
}
if (AppearanceSystem.TryGetData<string>(uid, ModuleVisualState.HandGuardModule, out var handguardModule, args.Component))
{
if (handguardModule.Length != 0 && handguardModule != "none")
{
args.Sprite.LayerSetState(ModuleVisualState.HandGuardModule, handguardModule);
args.Sprite.LayerSetVisible(ModuleVisualState.HandGuardModule, true);
}
else
args.Sprite.LayerSetVisible(ModuleVisualState.HandGuardModule, false);
}
if (AppearanceSystem.TryGetData<string>(uid, ModuleVisualState.AimModule, out var aimModule, args.Component))
{
if (aimModule.Length != 0 && aimModule != "none")
{
args.Sprite.LayerSetState(ModuleVisualState.AimModule, aimModule);
args.Sprite.LayerSetVisible(ModuleVisualState.AimModule, true);
}
else
args.Sprite.LayerSetVisible(ModuleVisualState.AimModule, false);
}
if (AppearanceSystem.TryGetData<string>(uid, ModuleVisualState.ShutterModule, out var shutterModule, args.Component))
{
if (shutterModule.Length != 0 && shutterModule != "none")
{
args.Sprite.LayerSetState(ModuleVisualState.ShutterModule, shutterModule);
args.Sprite.LayerSetVisible(ModuleVisualState.ShutterModule, true);
}
else
args.Sprite.LayerSetVisible(ModuleVisualState.ShutterModule, false);
}
if (AppearanceSystem.TryGetData(uid, Modules.Light, out _, args.Component))
{
if (TryComp<PointLightComponent>(uid, out var pointLightComponent))
{
if(!pointLightComponent.Enabled)
return;
_lightSystem.SetMask("/Textures/White/Effects/LightMasks/lightModule.png", pointLightComponent!);
}
}
}
}