Files
BIGZi0348 68f38a8269 easy
2025-03-01 00:08:55 +03:00

39 lines
1.2 KiB
C#

using Content.Server.GameTicking;
using Content.Shared.Administration;
using Content.Shared.GameTicking;
using Robust.Shared.Console;
namespace Content.Server.Administration.Commands
{
[AdminCommand(AdminFlags.Round)]
public sealed class ReadyAll : IConsoleCommand
{
[Dependency] private readonly IEntityManager _e = default!;
public string Command => "readyall";
public string Description => "WD Disabled. Readies up all players in the lobby, except for observers.";
public string Help => $"{Command} | ̣{Command} <ready>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
// WD Disabled
// var ready = true;
// if (args.Length > 0)
// {
// ready = bool.Parse(args[0]);
// }
// var gameTicker = _e.System<GameTicker>();
// if (gameTicker.RunLevel != GameRunLevel.PreRoundLobby)
// {
// shell.WriteLine("This command can only be ran while in the lobby!");
// return;
// }
// gameTicker.ToggleReadyAll(ready);
}
}
}