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OldThink
/
Content.Server
/
Objectives
/
Components
History
…
..
CarpRiftsConditionComponent.cs
…
CodeConditionSystem.cs
…
DieConditionComponent.cs
…
DoorjackConditionComponent.cs
…
EscapeShuttleConditionComponent.cs
…
HelpProgressConditionComponent.cs
…
HijackShuttleConditionComponent.cs
…
KeepAliveConditionComponent.cs
Objectives ecs rework (
#19967
)
2023-09-16 16:18:10 +10:00
KillPersonConditionComponent.cs
…
MultipleTraitorsRequirementComponent.cs
Objectives ecs rework (
#19967
)
2023-09-16 16:18:10 +10:00
NotCommandRequirementComponent.cs
…
NotJobRequirementComponent.cs
…
NumberObjectiveComponent.cs
…
ObjectiveBlacklistRequirementComponent.cs
…
ObjectiveLimitComponent.cs
…
PickCultTargetComponent.cs
…
PickRandomHeadComponent.cs
…
PickRandomPersonComponent.cs
…
RandomTraitorAliveComponent.cs
Objectives ecs rework (
#19967
)
2023-09-16 16:18:10 +10:00
RandomTraitorProgressComponent.cs
…
RoleRequirementComponent.cs
…
SocialObjectiveComponent.cs
…
SpeciesRequirmentComponent.cs
…
SpiderChargeConditionComponent.cs
[WIP] Upstream 2 (
#489
)
2024-08-24 08:25:23 +03:00
StealConditionComponent.cs
…
StealResearchConditionComponent.cs
…
StealTargetComponent.cs
…
SurviveConditionComponent.cs
…
TargetObjectiveComponent.cs
Objectives ecs rework (
#19967
)
2023-09-16 16:18:10 +10:00
TerminatorTargetOverrideComponent.cs
…