Files
OldThink/Content.Server/Research/Systems/ResearchSystem.cs
Remuchi eeed240df0 [Tweak] Смешное с экономикой. (#451)
* tweak: цены продажи некоторых предметов понижены

* tweak: сервера РнД теперь не работают между гридами

* tweak: подняты цены в раздатчиках в среднем в два раза. А может больше

* tweak: тебя забыли

* add: добавим буквы
2024-07-17 13:57:09 +03:00

143 lines
4.8 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Server.Administration.Logs;
using Content.Server.Radio.EntitySystems;
using Content.Shared.Access.Systems;
using Content.Shared.Popups;
using Content.Shared.Research.Components;
using Content.Shared.Research.Systems;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Timing;
namespace Content.Server.Research.Systems
{
[UsedImplicitly]
public sealed partial class ResearchSystem : SharedResearchSystem
{
[Dependency] private readonly IAdminLogManager _adminLog = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly RadioSystem _radio = default!;
public override void Initialize()
{
base.Initialize();
InitializeClient();
InitializeConsole();
InitializeSource();
InitializeServer();
SubscribeLocalEvent<TechnologyDatabaseComponent, ResearchRegistrationChangedEvent>(OnDatabaseRegistrationChanged);
}
/// <summary>
/// Gets a server based on it's unique numeric id.
/// </summary>
/// <param name="id"></param>
/// <param name="serverUid"></param>
/// <param name="serverComponent"></param>
/// <returns></returns>
public bool TryGetServerById(int id, [NotNullWhen(true)] out EntityUid? serverUid, [NotNullWhen(true)] out ResearchServerComponent? serverComponent)
{
serverUid = null;
serverComponent = null;
var query = EntityQueryEnumerator<ResearchServerComponent>();
while (query.MoveNext(out var uid, out var server))
{
if (server.Id != id)
continue;
serverUid = uid;
serverComponent = server;
return true;
}
return false;
}
/// <summary>
/// Gets all the servers on the grid.
/// </summary>
public List<ResearchServerComponent> GetAllServers(EntityUid client)
{
var query = EntityQueryEnumerator<ResearchServerComponent>();
var clientTransform = Transform(client);
var list = new List<ResearchServerComponent>(3);
while (query.MoveNext(out var uid, out var server))
{
var serverTransform = Transform(uid);
if (clientTransform.GridUid != serverTransform.GridUid)
{
continue;
}
list.Add(server);
}
return list;
}
/// <summary>
/// Gets the names of all the servers on the grid.
/// </summary>
/// <returns></returns>
public List<string> GetServerNames(EntityUid client)
{
var query = EntityQueryEnumerator<ResearchServerComponent>();
var clientTransform = Transform(client);
var list = new List<string>(3);
while (query.MoveNext(out var uid, out var server))
{
var serverTransform = Transform(uid);
if (clientTransform.GridUid != serverTransform.GridUid)
{
continue;
}
list.Add(server.ServerName);
}
return list;
}
/// <summary>
/// Gets the ids of all the servers on the grid.
/// </summary>
/// <returns></returns>
public List<int> GetServerIds(EntityUid client)
{
var query = EntityQueryEnumerator<ResearchServerComponent>();
var clientTransform = Transform(client);
var list = new List<int>(3);
while (query.MoveNext(out var uid, out var server))
{
var serverTransform = Transform(uid);
if (clientTransform.GridUid != serverTransform.GridUid)
{
continue;
}
list.Add(server.Id);
}
return list;
}
public override void Update(float frameTime)
{
var query = EntityQueryEnumerator<ResearchServerComponent>();
while (query.MoveNext(out var uid, out var server))
{
if (server.NextUpdateTime > _timing.CurTime)
continue;
server.NextUpdateTime = _timing.CurTime + server.ResearchConsoleUpdateTime;
UpdateServer(uid, (int) server.ResearchConsoleUpdateTime.TotalSeconds, server);
}
}
}
}