Files
OldThink/Content.Server/_White/Cult/Items/Components/TorchCultistsProviderComponent.cs

28 lines
809 B
C#

using Content.Server.UserInterface;
using Content.Shared._White.Cult.Items;
using Robust.Server.GameObjects;
namespace Content.Server._White.Cult.Items.Components;
[RegisterComponent]
public sealed partial class TorchCultistsProviderComponent : Component
{
[ViewVariables(VVAccess.ReadOnly)]
public Enum UserInterfaceKey = CultTeleporterUiKey.Key;
[ViewVariables(VVAccess.ReadOnly)]
public EntityUid? ItemSelected;
[ViewVariables(VVAccess.ReadWrite), DataField("cooldown")]
public TimeSpan Cooldown = TimeSpan.FromSeconds(30);
[ViewVariables(VVAccess.ReadWrite), DataField("usesLeft")]
public int UsesLeft = 3;
[ViewVariables(VVAccess.ReadOnly)]
public TimeSpan NextUse = TimeSpan.Zero;
[ViewVariables(VVAccess.ReadOnly)]
public bool Active = true;
}