Files
OldThink/Content.Server/_White/Cult/Runes/Comps/CultRuneBloodBoilComponent.cs

27 lines
1007 B
C#

using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server._White.Cult.Runes.Comps;
[RegisterComponent]
public sealed partial class CultRuneBloodBoilComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("summonMinCount")]
public uint SummonMinCount = 3;
[DataField("projectilePrototype", required: true, customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string ProjectilePrototype = default!;
[DataField("projectileSpeed"), ViewVariables(VVAccess.ReadWrite)]
public float ProjectileSpeed = 20f;
[DataField("minProjectiles"), ViewVariables(VVAccess.ReadWrite)]
public int MinProjectiles = 3;
[DataField("maxProjectiles"), ViewVariables(VVAccess.ReadWrite)]
public int MaxProjectiles = 9;
[DataField("projectileRange"), ViewVariables(VVAccess.ReadWrite)]
public float ProjectileRange = 30f;
}