Files
OldThink/Content.Server/_White/Reputation/Commands/GetPlayerReputationCommand.cs

44 lines
1.3 KiB
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Server.Player;
using Robust.Shared.Console;
namespace Content.Server._White.Reputation.Commands;
[AdminCommand(AdminFlags.Admin)]
public sealed class GetPlayerReputationCommand : IConsoleCommand
{
public string Command => "getreput";
public string Description => "Get player's reputation value.";
public string Help => "Usage: getreput {ckey}";
public async void Execute(IConsoleShell shell, string argStr, string[] args)
{
var playerManager = IoCManager.Resolve<IPlayerManager>();
var repManager = IoCManager.Resolve<ReputationManager>();
if (args.Length < 1)
{
shell.WriteLine($"Not enough arguments.\n{Help}");
return;
}
if (!playerManager.TryGetPlayerDataByUsername(args[0], out var playerData))
{
shell.WriteLine($"Couldn't find player: {args[0]}.");
return;
}
var uid = playerData.UserId;
var value = await repManager.GetPlayerReputation(uid);
if (value == null)
{
shell.WriteLine("Couldn't get player's reputation.");
return;
}
shell.WriteLine($"Reputation of {args[0]}: {value}");
}
}