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OldThink/Content.Server/_White/SharpeningSystem/SharpeningSystem.cs

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using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.Interaction;
using Content.Shared.Item;
using Content.Shared.Popups;
using Content.Shared.Weapons.Melee;
using Content.Shared.Weapons.Melee.Events;
using Robust.Shared.Prototypes;
namespace Content.Server._White.SharpeningSystem;
public sealed class SharpeningSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SharpenerComponent, AfterInteractEvent>(OnSharping);
SubscribeLocalEvent<SharpenedComponent, MeleeHitEvent>(OnMeleeHit);
SubscribeLocalEvent<SharpenedComponent, ComponentRemove>(OnSharpenedComponentRemove);
}
private void OnSharping(EntityUid uid, SharpenerComponent component, AfterInteractEvent args)
{
if (!args.Target.HasValue)
return;
var target = args.Target.Value;
if (!TryComp<ItemComponent>(target, out _))
{
_popupSystem.PopupEntity("Вы не можете заточить это", target, args.User);
return;
}
if (!TryComp<MeleeWeaponComponent>(target, out var meleeWeaponComponent))
{
_popupSystem.PopupEntity("Вы не можете заточить это", target, args.User);
return;
}
if (!meleeWeaponComponent.Damage.DamageDict.ContainsKey("Slash"))
{
_popupSystem.PopupEntity("У оружия должно быть остреё", target, args.User);
return;
}
if (HasComp<SharpenedComponent>(target))
{
_popupSystem.PopupEntity("Клинок уже заточен", target, args.User);
return;
}
EnsureComp<SharpenedComponent>(target).DamageModifier = component.DamageModifier;
meleeWeaponComponent.Damage.ExclusiveAdd(
new DamageSpecifier(_prototypeManager.Index<DamageTypePrototype>("Slash"), component.DamageModifier));
component.Usages -= 1;
if (component.Usages <= 0)
{
Del(uid);
}
_popupSystem.PopupEntity("Клинок успешно заточен", target, args.User);
}
private void OnMeleeHit(EntityUid uid, SharpenedComponent component, MeleeHitEvent args)
{
component.AttacksLeft--;
if (component.AttacksLeft == 10)
{
_popupSystem.PopupEntity("Клинок начал затупляться", uid, args.User);
}
if (component.AttacksLeft > 0)
return;
_popupSystem.PopupEntity("Клинок потерял свою заточку", uid, args.User);
RemComp(uid, component);
}
private void OnSharpenedComponentRemove(EntityUid uid, SharpenedComponent component, ComponentRemove args)
{
if (!TryComp(uid, out MeleeWeaponComponent? meleeWeapon))
{
return;
}
meleeWeapon.Damage.ExclusiveAdd(
new DamageSpecifier(_prototypeManager.Index<DamageTypePrototype>("Slash"), -component.DamageModifier));
}
}