54 lines
1.6 KiB
C#
54 lines
1.6 KiB
C#
using Robust.Shared.Prototypes;
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using Content.Shared.Damage;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Content.Shared.Chat.Prototypes;
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using Robust.Shared.Audio;
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namespace Content.Server._White._Engi.Suhariki;
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/// <summary>
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/// WD.
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/// Makes you loose your tooth and have funny accent.
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/// </summary>
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[RegisterComponent, Access(typeof(SuharikiSystem))]
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public sealed partial class SuharikiComponent : Component
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{
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/// <summary>
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/// Amount and type of damage that will be dealt on event.
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/// </summary>
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[DataField(required: true)]
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[ViewVariables(VVAccess.ReadWrite)]
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public DamageSpecifier Damage = new();
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/// <summary>
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/// Chance of event activation.
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/// </summary>
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[DataField]
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public float Chance = 0;
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/// <summary>
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/// Amount of rolls for event.
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/// </summary>
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[DataField]
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public int StonesInFood = 1;
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/// <summary>
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/// The prototype that will be spawned on event.
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/// </summary>
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[DataField(customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>)), ViewVariables(VVAccess.ReadWrite)]
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public string HoldingPrototype = "SuharikiTooth";
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/// <summary>
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/// Emote triggered on event.
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/// </summary>
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[DataField(customTypeSerializer: typeof(PrototypeIdSerializer<EmotePrototype>))]
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public string EmoteId = "Scream";
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/// <summary>
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/// Sound triggered on event.
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/// </summary>
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[DataField]
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public SoundSpecifier UseSound { get; set; } = new SoundPathSpecifier("/Audio/White/_Engi/Object/Misc/Suhariki/tooth_break.ogg");
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}
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