Files
OldThink/Content.Shared/Roles/DepartmentPrototype.cs
Aviu00 9a9c9598e0 JobRequiremet refactor (#579)
* JobRequirement refactor (#30347)

* refactor JobRequirements

* add profile support

* fix

* Update quartermaster.yml

* sloth fixes

* inport 30208

* Update DepartmentPrototype.cs

* species restriction

* left tweak stick

* stringbuilder is cool!

* Add JobRequirementOverride prototypes (#28607)

* Add JobRequirementOverride prototypes

* a

* invert if

* Add override that takes in prototypes directly

* - fix: Errors.

* - add: Add stuff.

* - fix: Formatted message fix.

* - add: Another requirement.

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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2024-08-07 20:30:43 +03:00

75 lines
2.3 KiB
C#

using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
namespace Content.Shared.Roles;
[Prototype("department")]
public sealed partial class DepartmentPrototype : IPrototype
{
[IdDataField] public string ID { get; } = default!;
/// <summary>
/// The name LocId of the department that will be displayed in the various menus.
/// </summary>
[DataField(required: true)]
public LocId Name = string.Empty;
/// <summary>
/// A description LocId to display in the character menu as an explanation of the department's function.
/// </summary>
[DataField(required: true)]
public LocId Description = string.Empty;
/// <summary>
/// A color representing this department to use for text.
/// </summary>
[DataField(required: true)]
public Color Color = default!;
[DataField, ViewVariables(VVAccess.ReadWrite)]
public List<ProtoId<JobPrototype>> Roles = new();
/// <summary>
/// Whether this is a primary department or not.
/// For example, CE's primary department is engineering since Command has primary: false.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool Primary = true;
/// <summary>
/// Departments with a higher weight sorted before other departments in UI.
/// </summary>
[DataField]
public int Weight { get; private set; } = 0;
/// <summary>
/// A style string references to style in StyleNano.cs
/// </summary>
[DataField]
public string ButtonStyle = default!;
}
/// <summary>
/// Sorts <see cref="DepartmentPrototype"/> appropriately for display in the UI,
/// respecting their <see cref="DepartmentPrototype.Weight"/>.
/// </summary>
public sealed class DepartmentUIComparer : IComparer<DepartmentPrototype>
{
public static readonly DepartmentUIComparer Instance = new();
public int Compare(DepartmentPrototype? x, DepartmentPrototype? y)
{
if (ReferenceEquals(x, y))
return 0;
if (ReferenceEquals(null, y))
return 1;
if (ReferenceEquals(null, x))
return -1;
var cmp = -x.Weight.CompareTo(y.Weight);
if (cmp != 0)
return cmp;
return string.Compare(x.ID, y.ID, StringComparison.Ordinal);
}
}